}
}
+#elif defined(KECCAK_1X_ALT)
+/*
+ * This is variant of above KECCAK_1X that presses temporary storage
+ * even further, but at cost of more write references to A[5][5].
+ * It's less suitable if A[5][5] is memory bound, but better if it's
+ * register bound.
+ */
+
+static void Round(uint64_t A[5][5], size_t i)
+{
+ uint64_t C[5], D[5];
+
+ assert(i < (sizeof(iotas) / sizeof(iotas[0])));
+
+ C[0] = A[0][0] ^ A[1][0] ^ A[2][0] ^ A[3][0] ^ A[4][0];
+ C[1] = A[0][1] ^ A[1][1] ^ A[2][1] ^ A[3][1] ^ A[4][1];
+ C[2] = A[0][2] ^ A[1][2] ^ A[2][2] ^ A[3][2] ^ A[4][2];
+ C[3] = A[0][3] ^ A[1][3] ^ A[2][3] ^ A[3][3] ^ A[4][3];
+ C[4] = A[0][4] ^ A[1][4] ^ A[2][4] ^ A[3][4] ^ A[4][4];
+
+ D[0] = ROL64(C[1], 1) ^ C[4];
+ A[0][0] ^= D[0];
+ A[1][0] ^= D[0];
+ A[2][0] ^= D[0];
+ A[3][0] ^= D[0];
+ A[4][0] ^= D[0];
+
+ D[1] = ROL64(C[2], 1) ^ C[0];
+ A[0][1] ^= D[1];
+ A[1][1] ^= D[1];
+ A[2][1] ^= D[1];
+ A[3][1] ^= D[1];
+ A[4][1] ^= D[1];
+
+ D[2] = ROL64(C[3], 1) ^ C[1];
+ A[0][2] ^= D[2];
+ A[1][2] ^= D[2];
+ A[2][2] ^= D[2];
+ A[3][2] ^= D[2];
+ A[4][2] ^= D[2];
+
+ D[3] = ROL64(C[4], 1) ^ C[2];
+ A[0][3] ^= D[3];
+ A[1][3] ^= D[3];
+ A[2][3] ^= D[3];
+ A[3][3] ^= D[3];
+ A[4][3] ^= D[3];
+
+ D[4] = ROL64(C[0], 1) ^ C[3];
+ A[0][4] ^= D[4];
+ A[1][4] ^= D[4];
+ A[2][4] ^= D[4];
+ A[3][4] ^= D[4];
+ A[4][4] ^= D[4];
+
+ C[1] = A[0][1];
+ C[2] = A[0][2];
+ C[3] = A[0][3];
+ C[4] = A[0][4];
+
+ A[0][1] = ROL64(A[1][1], rhotates[1][1]);
+ A[0][2] = ROL64(A[2][2], rhotates[2][2]);
+ A[0][3] = ROL64(A[3][3], rhotates[3][3]);
+ A[0][4] = ROL64(A[4][4], rhotates[4][4]);
+
+ A[1][1] = ROL64(A[1][4], rhotates[1][4]);
+ A[2][2] = ROL64(A[2][3], rhotates[2][3]);
+ A[3][3] = ROL64(A[3][2], rhotates[3][2]);
+ A[4][4] = ROL64(A[4][1], rhotates[4][1]);
+
+ A[1][4] = ROL64(A[4][2], rhotates[4][2]);
+ A[2][3] = ROL64(A[3][4], rhotates[3][4]);
+ A[3][2] = ROL64(A[2][1], rhotates[2][1]);
+ A[4][1] = ROL64(A[1][3], rhotates[1][3]);
+
+ A[4][2] = ROL64(A[2][4], rhotates[2][4]);
+ A[3][4] = ROL64(A[4][3], rhotates[4][3]);
+ A[2][1] = ROL64(A[1][2], rhotates[1][2]);
+ A[1][3] = ROL64(A[3][1], rhotates[3][1]);
+
+ A[2][4] = ROL64(A[4][0], rhotates[4][0]);
+ A[4][3] = ROL64(A[3][0], rhotates[3][0]);
+ A[1][2] = ROL64(A[2][0], rhotates[2][0]);
+ A[3][1] = ROL64(A[1][0], rhotates[1][0]);
+
+ A[1][0] = ROL64(C[3], rhotates[0][3]);
+ A[2][0] = ROL64(C[1], rhotates[0][1]);
+ A[3][0] = ROL64(C[4], rhotates[0][4]);
+ A[4][0] = ROL64(C[2], rhotates[0][2]);
+
+ C[0] = A[0][0];
+ C[1] = A[1][0];
+ C[2] = A[2][0];
+ C[3] = A[3][0];
+ C[4] = A[4][0];
+
+ D[0] = A[0][1];
+ D[1] = A[1][1];
+ D[2] = A[2][1];
+ D[3] = A[3][1];
+ D[4] = A[4][1];
+
+ A[0][0] ^= (~A[0][1] & A[0][2]);
+ A[1][0] ^= (~A[1][1] & A[1][2]);
+ A[2][0] ^= (~A[2][1] & A[2][2]);
+ A[3][0] ^= (~A[3][1] & A[3][2]);
+ A[4][0] ^= (~A[4][1] & A[4][2]);
+
+ A[0][1] ^= (~A[0][2] & A[0][3]);
+ A[1][1] ^= (~A[1][2] & A[1][3]);
+ A[2][1] ^= (~A[2][2] & A[2][3]);
+ A[3][1] ^= (~A[3][2] & A[3][3]);
+ A[4][1] ^= (~A[4][2] & A[4][3]);
+
+ A[0][2] ^= (~A[0][3] & A[0][4]);
+ A[1][2] ^= (~A[1][3] & A[1][4]);
+ A[2][2] ^= (~A[2][3] & A[2][4]);
+ A[3][2] ^= (~A[3][3] & A[3][4]);
+ A[4][2] ^= (~A[4][3] & A[4][4]);
+
+ A[0][3] ^= (~A[0][4] & C[0]);
+ A[1][3] ^= (~A[1][4] & C[1]);
+ A[2][3] ^= (~A[2][4] & C[2]);
+ A[3][3] ^= (~A[3][4] & C[3]);
+ A[4][3] ^= (~A[4][4] & C[4]);
+
+ A[0][4] ^= (~C[0] & D[0]);
+ A[1][4] ^= (~C[1] & D[1]);
+ A[2][4] ^= (~C[2] & D[2]);
+ A[3][4] ^= (~C[3] & D[3]);
+ A[4][4] ^= (~C[4] & D[4]);
+
+ A[0][0] ^= iotas[i];
+}
+
+void KeccakF1600(uint64_t A[5][5])
+{
+ size_t i;
+
+ for (i = 0; i < 24; i++) {
+ Round(A, i);
+ }
+}
+
#elif defined(KECCAK_2X)
/*
* This implementation is variant of KECCAK_1X above with outer-most