sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
- fixed = def.nodebox.bottom,
+ fixed = def.nodebox.bottom
},
selection_box = {
type = "fixed",
- fixed = def.selectionbox,
-
+ fixed = def.selectionbox
},
after_place_node = function(pos, placer, itemstack)
local n = minetest.get_node_or_nil(pos)
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
+ pointable = false,
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
sounds = default.node_sound_wood_defaults(),
node_box = {
type = "fixed",
fixed = def.nodebox.top,
- },
- selection_box = {
- type = "fixed",
- fixed = {0, 0, 0, 0, 0, 0},
- },
+ }
})
minetest.register_alias(name, name .. "_bottom")