// a overflow is quite unlikely but as it'd result in major
// rtt miscalculation we handle it here
- float rtt;
+ float rtt = 0.0f;
if (current_time > p.absolute_send_time) {
rtt = (current_time - p.absolute_send_time) / 1000.0f;
} else if (p.totaltime > 0) {
// Let peer calculate stuff according to it
// (avg_rtt and resend_timeout)
- dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt);
+ if (rtt != 0.0f)
+ dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt);
}
// put bytes for max bandwidth calculation
channel->UpdateBytesSent(p.data.getSize(), 1);
hud_hotbar_itemcount = HUD_HOTBAR_ITEMCOUNT_DEFAULT;
m_player_settings.readGlobalSettings();
- g_settings->registerChangedCallback("free_move", &Player::settingsChangedCallback,
- &m_player_settings);
- g_settings->registerChangedCallback("fast_move", &Player::settingsChangedCallback,
- &m_player_settings);
- g_settings->registerChangedCallback("continuous_forward",
+ // Register player setting callbacks
+ for (const std::string &name : m_player_settings.setting_names)
+ g_settings->registerChangedCallback(name,
&Player::settingsChangedCallback, &m_player_settings);
- g_settings->registerChangedCallback("always_fly_fast",
- &Player::settingsChangedCallback, &m_player_settings);
- g_settings->registerChangedCallback("aux1_descends",
- &Player::settingsChangedCallback, &m_player_settings);
- g_settings->registerChangedCallback(
- "noclip", &Player::settingsChangedCallback, &m_player_settings);
}
Player::~Player()
{
+ // m_player_settings becomes invalid, remove callbacks
+ for (const std::string &name : m_player_settings.setting_names)
+ g_settings->deregisterChangedCallback(name,
+ &Player::settingsChangedCallback, &m_player_settings);
clearHud();
}
bool aux1_descends = false;
bool noclip = false;
+ const std::string setting_names[6] = {
+ "free_move", "fast_move", "continuous_forward", "always_fly_fast",
+ "aux1_descends", "noclip"
+ };
void readGlobalSettings();
};