u32 active_object_count = block->m_static_objects.m_active.size();
// Find out how many objects this and all the neighbors contain
u32 active_object_count_wider = 0;
+ u32 wider_unknown_count = 0;
for(s16 x=-1; x<=1; x++)
for(s16 y=-1; y<=1; y++)
for(s16 z=-1; z<=1; z++)
{
MapBlock *block2 = map->getBlockNoCreateNoEx(
block->getPos() + v3s16(x,y,z));
- if(block2==NULL)
+ if(block2==NULL){
+ wider_unknown_count = 0;
continue;
+ }
active_object_count_wider +=
block2->m_static_objects.m_active.size()
+ block2->m_static_objects.m_stored.size();
}
-
+ // Extrapolate
+ u32 wider_known_count = 3*3*3 - wider_unknown_count;
+ active_object_count_wider += wider_unknown_count * active_object_count_wider / wider_known_count;
+
// Call all the trigger variations
i->abm->trigger(m_env, p, n);
i->abm->trigger(m_env, p, n,
"addActiveObjectRaw");
}
else{
+ v3s16 p = floatToInt(objectpos, BS);
errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
<<"could not find block for storing id="<<object->getId()
- <<" statically"<<std::endl;
+ <<" statically (pos="<<PP(p)<<")"<<std::endl;
}
}
// Add to the block where the object is located in
v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
// Get or generate the block
- MapBlock *block = m_map->emergeBlock(blockpos);
+ MapBlock *block = NULL;
+ try{
+ block = m_map->emergeBlock(blockpos);
+ } catch(InvalidPositionException &e){
+ // Handled via NULL pointer
+ }
if(block)
{
}
else{
if(!force_delete){
+ v3s16 p = floatToInt(objectpos, BS);
errorstream<<"ServerEnv: Could not find or generate "
<<"a block for storing id="<<obj->getId()
- <<" statically"<<std::endl;
+ <<" statically (pos="<<PP(p)<<")"<<std::endl;
continue;
}
}