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Increase step smoothing to fit 1:1 stairs (works well on slabs too)
author
Calinou
<calinou@opmbx.org>
Sun, 26 Oct 2014 10:13:00 +0000
(11:13 +0100)
committer
Craig Robbins
<kde.psych@gmail.com>
Wed, 26 Nov 2014 07:28:02 +0000
(17:28 +1000)
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
src/camera.cpp
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diff --git
a/src/camera.cpp
b/src/camera.cpp
index 0b4e4fd53536ac5a6517e2bc7ef3c6fc297163de..09e3c836a14a07dd6871cd8704cf9ba2b62b2b1e 100644
(file)
--- a/
src/camera.cpp
+++ b/
src/camera.cpp
@@
-255,7
+255,7
@@
void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime,
{
f32 oldy = old_player_position.Y;
f32 newy = player_position.Y;
- f32 t = exp(-
23
*frametime);
+ f32 t = exp(-
10
*frametime);
player_position.Y = oldy * t + newy * (1-t);
}