# In-game chat console background alpha (opaqueness, between 0 and 255).
console_alpha (Console alpha) int 200 0 255
+# Formspec full-screen background opacity (between 0 and 255).
+formspec_fullscreen_bg_opacity (Formspec Full-Screen Background Opacity) int 140 0 255
+
+# Formspec full-screen background color (R,G,B).
+formspec_fullscreen_bg_color (Formspec Full-Screen Background Color) string (0,0,0)
+
+# Formspec default background opacity (between 0 and 255).
+formspec_default_bg_opacity (Formspec Default Background Opacity) int 140 0 255
+
+# Formspec default background color (R,G,B).
+formspec_default_bg_color (Formspec Default Background Color) string (0,0,0)
+
# Selection box border color (R,G,B).
selectionbox_color (Selection box color) string (0,0,0)
# type: int min: 0 max: 255
# console_alpha = 200
+# Formspec full-screen background opacity (between 0 and 255).
+# type: int
+# formspec_fullscreen_bg_opacity = 140
+
+# Formspec full-screen background color (R,G,B).
+# type: string
+# formspec_fullscreen_bg_color = (0,0,0)
+
+# Formspec default background opacity (between 0 and 255).
+# type: int
+# formspec_default_bg_opacity = 140
+
+# Formspec default background color (R,G,B).
+# type: string
+# formspec_default_bg_color = (0,0,0)
+
# Selection box border color (R,G,B).
# type: string
# selectionbox_color = (0,0,0)
settings->setDefault("console_height", "1.0");
settings->setDefault("console_color", "(0,0,0)");
settings->setDefault("console_alpha", "200");
+ settings->setDefault("formspec_fullscreen_bg_color", "(0,0,0)");
+ settings->setDefault("formspec_fullscreen_bg_opacity", "140");
+ settings->setDefault("formspec_default_bg_color", "(0,0,0)");
+ settings->setDefault("formspec_default_bg_opacity", "140");
settings->setDefault("selectionbox_color", "(0,0,0)");
settings->setDefault("selectionbox_width", "2");
settings->setDefault("node_highlighting", "box");
return font->getDimension(L"Ay").Height + font->getKerningHeight();
}
+inline u32 clamp_u8(s32 value)
+{
+ return (u32) MYMIN(MYMAX(value, 0), 255);
+}
+
GUIFormSpecMenu::GUIFormSpecMenu(JoystickController *joystick,
gui::IGUIElement *parent, s32 id, IMenuManager *menumgr,
Client *client, ISimpleTextureSource *tsrc, IFormSource *fsrc, TextDest *tdst,
std::vector<std::string> parts = split(element,';');
if (((parts.size() == 1) || (parts.size() == 2)) ||
- ((parts.size() > 2) && (m_formspec_version > FORMSPEC_API_VERSION)))
- {
- parseColorString(parts[0],m_bgcolor,false);
+ ((parts.size() > 2) && (m_formspec_version > FORMSPEC_API_VERSION))) {
+ parseColorString(parts[0], m_bgcolor, false);
if (parts.size() == 2) {
std::string fullscreen = parts[1];
m_bgfullscreen = is_yes(fullscreen);
}
+
return;
}
- errorstream<< "Invalid bgcolor element(" << parts.size() << "): '" << element << "'" << std::endl;
+
+ errorstream << "Invalid bgcolor element(" << parts.size() << "): '" << element << "'"
+ << std::endl;
}
void GUIFormSpecMenu::parseListColors(parserData* data, const std::string &element)
}
// Ignore others
- infostream
- << "Unknown DrawSpec: type="<<type<<", data=\""<<description<<"\""
- <<std::endl;
+ infostream << "Unknown DrawSpec: type=" << type << ", data=\"" << description << "\""
+ << std::endl;
}
void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
m_static_texts.clear();
m_dropdowns.clear();
- // Set default values (fits old formspec values)
- m_bgcolor = video::SColor(140,0,0,0);
m_bgfullscreen = false;
+ {
+ v3f formspec_bgcolor = g_settings->getV3F("formspec_default_bg_color");
+ m_bgcolor = video::SColor(
+ (u8) clamp_u8(g_settings->getS32("formspec_default_bg_opacity")),
+ clamp_u8(myround(formspec_bgcolor.X)),
+ clamp_u8(myround(formspec_bgcolor.Y)),
+ clamp_u8(myround(formspec_bgcolor.Z))
+ );
+ }
+
+ {
+ v3f formspec_bgcolor = g_settings->getV3F("formspec_fullscreen_bg_color");
+ m_fullscreen_bgcolor = video::SColor(
+ (u8) clamp_u8(g_settings->getS32("formspec_fullscreen_bg_opacity")),
+ clamp_u8(myround(formspec_bgcolor.X)),
+ clamp_u8(myround(formspec_bgcolor.Y)),
+ clamp_u8(myround(formspec_bgcolor.Z))
+ );
+ }
+
+
m_slotbg_n = video::SColor(255,128,128,128);
m_slotbg_h = video::SColor(255,192,192,192);
void GUIFormSpecMenu::drawMenu()
{
- if(m_form_src){
- std::string newform = m_form_src->getForm();
- if(newform != m_formspec_string){
+ if (m_form_src) {
+ const std::string &newform = m_form_src->getForm();
+ if (newform != m_formspec_string) {
m_formspec_string = newform;
regenerateGui(m_screensize_old);
}
video::IVideoDriver* driver = Environment->getVideoDriver();
v2u32 screenSize = driver->getScreenSize();
- core::rect<s32> allbg(0, 0, screenSize.X , screenSize.Y);
+ core::rect<s32> allbg(0, 0, screenSize.X, screenSize.Y);
+
if (m_bgfullscreen)
- driver->draw2DRectangle(m_bgcolor, allbg, &allbg);
+ driver->draw2DRectangle(m_fullscreen_bgcolor, allbg, &allbg);
else
driver->draw2DRectangle(m_bgcolor, AbsoluteRect, &AbsoluteClippingRect);