-- if rating not applicable, use 1.
-- eg. {wool=1, fluffy=3}
-- {soil=2, outerspace=1, crumbly=1}
--- {hard=3, brittle=3, spikes=2
+-- {bendy=2, snappy=1},
-- {hard=1, metal=1, spikes=1}
-- inventory_image = "default_tool_steelaxe.png",
-- wield_image = "",
-- liquids_pointable = false,
-- tool_capabilities = {
-- full_punch_interval = 1.0,
--- basetime = 1.0,
--- dt_weight = 0.5,
--- dt_crackiness = -0.2,
--- dt_crumbliness = 1,
--- dt_cuttability = -0.5,
--- basedurability = 330,
--- dd_weight = 0,
--- dd_crackiness = 0,
--- dd_crumbliness = 0,
--- dd_cuttability = 0,
+-- max_drop_level=0,
+-- groupcaps={
+-- -- For example:
+-- fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+-- snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+-- choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
+-- }
-- }
-- on_drop = func(item, dropper, pos),
-- on_place = func(item, placer, pointed_thing),