When a process quits in response to a signal it handles, it should to so
be re-sending the signal to itself. This especially important for SIGINT,
as is explained in [1].
uloop currently hides the reason for quitting uloop_run(). Fix this by
returning the signal that caused the loop to quit (or 0 when uloop_end()
was used), so a program using loop an comply with [1].
[1] https://www.cons.org/cracauer/sigint.html
Signed-off-by: Matthias Schiffer <mschiffer@universe-factory.net>
static int poll_fd = -1;
bool uloop_cancelled = false;
+static int uloop_status = 0;
static bool do_sigchld = false;
static struct uloop_fd_event cur_fds[ULOOP_MAX_EVENTS];
static void uloop_handle_sigint(int signo)
{
+ uloop_status = signo;
uloop_cancelled = true;
uloop_signal_wake();
}
uloop_process_delete(p);
}
-void uloop_run(void)
+int uloop_run(void)
{
static int recursive_calls = 0;
struct timeval tv;
if (!recursive_calls++)
uloop_setup_signals(true);
+ uloop_status = 0;
uloop_cancelled = false;
- while(!uloop_cancelled)
+ while (!uloop_cancelled)
{
uloop_gettime(&tv);
uloop_process_timeouts(&tv);
if (!--recursive_calls)
uloop_setup_signals(false);
+
+ return uloop_status;
}
void uloop_done(void)
}
int uloop_init(void);
-void uloop_run(void);
+int uloop_run(void);
void uloop_done(void);
#endif