&& m_selected_item->listname == s.listname
&& m_selected_item->i == item_i;
bool hovering = rect.isPointInside(m_pointer);
+ ItemRotationKind rotation_kind = selected ? IT_ROT_SELECTED :
+ (hovering ? IT_ROT_HOVERED : IT_ROT_NONE);
if (phase == 0) {
if (hovering) {
{
drawItemStack(driver, m_font, item,
rect, &AbsoluteClippingRect, m_gamedef,
- selected, hovering, false);
+ rotation_kind);
}
// Draw tooltip
if (!m_selected_item) {
drawItemStack(driver, m_font, ItemStack(),
core::rect<s32>(v2s32(0, 0), v2s32(0, 0)),
- NULL, m_gamedef, false, false, true);
+ NULL, m_gamedef, IT_ROT_DRAGGED);
return;
}
core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
- drawItemStack(driver, m_font, stack, rect, NULL, m_gamedef, false, false, true);
+ drawItemStack(driver, m_font, stack, rect, NULL, m_gamedef, IT_ROT_DRAGGED);
}
void GUIFormSpecMenu::drawMenu()
// Viewport rectangle on screen
core::rect<s32> rect = imgrect + spec.pos;
drawItemStack(driver, m_font, item, rect, &AbsoluteClippingRect,
- m_gamedef, false, false, false);
+ m_gamedef, IT_ROT_NONE);
}
/*
if (!item_hovered) {
drawItemStack(driver, m_font, ItemStack(),
core::rect<s32>(v2s32(0, 0), v2s32(0, 0)),
- NULL, m_gamedef, false, true, false);
+ NULL, m_gamedef, IT_ROT_HOVERED);
}
/* TODO find way to show tooltips on touchscreen */
if (!use_hotbar_image)
driver->draw2DRectangle(bgcolor2, rect, NULL);
drawItemStack(driver, g_fontengine->getFont(), item, rect, NULL,
- gamedef, selected, false, false);
+ gamedef, selected ? IT_ROT_SELECTED : IT_ROT_NONE);
}
//NOTE: selectitem = 0 -> no selected; selectitem 1-based
}
}
+struct MeshTimeInfo {
+ s32 time;
+ scene::IMesh *mesh;
+};
+
void drawItemStack(video::IVideoDriver *driver,
gui::IGUIFont *font,
const ItemStack &item,
const core::rect<s32> &rect,
const core::rect<s32> *clip,
IGameDef *gamedef,
- bool selected,
- bool hovered,
- bool dragged)
+ ItemRotationKind rotation_kind)
{
- static s32 hovered_time;
- static s32 selected_time;
- static s32 dragged_time;
- static scene::IMesh *hovered_mesh;
- static scene::IMesh *selected_mesh;
- static scene::IMesh *dragged_mesh;
- bool enable_animations =
+ static MeshTimeInfo rotation_time_infos[IT_ROT_NONE];
+ static bool enable_animations =
g_settings->getBool("inventory_items_animations");
if (item.empty()) {
- if (selected) {
- selected_mesh = NULL;
- } else if (hovered) {
- hovered_mesh = NULL;
- } else if (dragged) {
- dragged_mesh = NULL;
+ if (rotation_kind < IT_ROT_NONE) {
+ rotation_time_infos[rotation_kind].mesh = NULL;
}
return;
}
if (mesh) {
driver->clearZBuffer();
s32 delta = 0;
- if (selected) {
- if (mesh != selected_mesh) {
- selected_mesh = mesh;
- selected_time = getTimeMs();
- } else {
- delta = porting::getDeltaMs(selected_time, getTimeMs()) % 100000;
- }
- } else if (hovered) {
- if (mesh != hovered_mesh) {
- hovered_mesh = mesh;
- hovered_time = getTimeMs();
- } else {
- delta = porting::getDeltaMs(hovered_time, getTimeMs()) % 100000;
- }
- } else if (dragged) {
- if (mesh != dragged_mesh) {
- dragged_mesh = mesh;
- dragged_time = getTimeMs();
+ if (rotation_kind < IT_ROT_NONE) {
+ MeshTimeInfo &ti = rotation_time_infos[rotation_kind];
+ if (mesh != ti.mesh) {
+ ti.mesh = mesh;
+ ti.time = getTimeMs();
} else {
- delta = porting::getDeltaMs(dragged_time, getTimeMs()) % 100000;
+ delta = porting::getDeltaMs(ti.time, getTimeMs()) % 100000;
}
}
core::rect<s32> oldViewPort = driver->getViewPort();