insecure functions if the calling mod has been listed as trusted in the
`secure.trusted_mods` setting or security is disabled, otherwise returns
`nil`.
- * Only works at init time and must be called from the mod's main scope (not
- from a function).
+ * Only works at init time and must be called from the mod's main scope
+ (ie: the init.lua of the mod, not from another Lua file or within a function).
* **DO NOT ALLOW ANY OTHER MODS TO ACCESS THE RETURNED ENVIRONMENT, STORE
IT IN A LOCAL VARIABLE!**
* `sky_color`: A table containing the following values, alpha is ignored:
* `day_sky`: ColorSpec, for the top half of the `"regular"`
sky during the day. (default: `#8cbafa`)
- * `day_horizon`: ColorSpec, for the bottom half of the
+ * `day_horizon`: ColorSpec, for the bottom half of the
`"regular"` sky during the day. (default: `#9bc1f0`)
* `dawn_sky`: ColorSpec, for the top half of the `"regular"`
sky during dawn/sunset. (default: `#b4bafa`)
sky during the night. (default: `#4090ff`)
The resulting sky color will be a dark version of the ColorSpec.
Warning: The darkening of the ColorSpec is subject to change.
- * `indoors`: ColorSpec, for when you're either indoors or
+ * `indoors`: ColorSpec, for when you're either indoors or
underground. Only applies to the `"regular"` sky.
(default: `#646464`)
* `fog_sun_tint`: ColorSpec, changes the fog tinting for the sun
* `parameters` is a table with the following optional fields:
* `visible`: Boolean for whether the stars are visible.
(default: `true`)
- * `count`: Integer number to set the number of stars in
+ * `count`: Integer number to set the number of stars in
the skybox. Only applies to `"skybox"` and `"regular"` sky types.
(default: `1000`)
* `star_color`: ColorSpec, sets the colors of the stars,