Localize player_attached
authorBlockMen <nmuelll@web.de>
Thu, 21 Aug 2014 13:22:35 +0000 (15:22 +0200)
committerBlockMen <nmuelll@web.de>
Thu, 21 Aug 2014 14:49:30 +0000 (16:49 +0200)
mods/default/player.lua

index 0498b19f40faac7ad3915d6be8b3afd5d9e83b44..22cf27ef5d2f56f40e32110d99bfd2bd41f99490 100644 (file)
@@ -162,6 +162,7 @@ end)
 
 -- Localize for better performance.
 local player_set_animation = default.player_set_animation
+local player_attached = default.player_attached
 
 -- Check each player and apply animations
 minetest.register_globalstep(function(dtime)
@@ -169,7 +170,7 @@ minetest.register_globalstep(function(dtime)
                local name = player:get_player_name()
                local model_name = player_model[name]
                local model = model_name and models[model_name]
-               if model and not default.player_attached[name] then
+               if model and not player_attached[name] then
                        local controls = player:get_player_control()
                        local walking = false
                        local animation_speed_mod = model.animation_speed or 30