jni/src/gui/guiEngine.cpp \
jni/src/gui/guiFormSpecMenu.cpp \
jni/src/gui/guiHyperText.cpp \
+ jni/src/gui/guiInventoryList.cpp \
jni/src/gui/guiItemImage.cpp \
jni/src/gui/guiKeyChangeMenu.cpp \
jni/src/gui/guiPasswordChange.cpp \
Since formspec version 3, elements drawn in the order they are defined. All
background elements are drawn before all other elements.
-`list` elements are an exception here. They are drawn last. This, however, might
-be changed at any time.
**WARNING**: do _not_ use a element name starting with `key_`; those names are
reserved to pass key press events to formspec!
be shown if the inventory list is of size 0.
* **Note**: With the new coordinate system, the spacing between inventory
slots is one-fourth the size of an inventory slot.
-* **Note**: Lists are drawn after every other element. This might change at any time.
### `list[<inventory location>;<list name>;<X>,<Y>;<W>,<H>;<starting item index>]`
be shown if the inventory list is of size 0.
* **Note**: With the new coordinate system, the spacing between inventory
slots is one-fourth the size of an inventory slot.
-* **Note**: Lists are drawn after every other element. This might change at any time.
### `listring[<inventory location>;<list name>]`
${CMAKE_CURRENT_SOURCE_DIR}/guiEditBoxWithScrollbar.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiEngine.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiFormSpecMenu.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/guiInventoryList.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiItemImage.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiKeyChangeMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/guiPasswordChange.cpp
#include "guiButtonImage.h"
#include "guiButtonItemImage.h"
#include "guiEditBoxWithScrollbar.h"
+#include "guiInventoryList.h"
#include "guiItemImage.h"
#include "guiScrollBar.h"
#include "guiTable.h"
for (auto &table_it : m_tables)
table_it.second->drop();
for (auto &inventorylist_it : m_inventorylists)
- inventorylist_it.e->drop();
+ inventorylist_it->drop();
for (auto &checkbox_it : m_checkboxes)
checkbox_it.second->drop();
for (auto &scrollbar_it : m_scrollbars)
}
}
-void GUIFormSpecMenu::parseList(parserData* data, const std::string &element)
+void GUIFormSpecMenu::parseList(parserData *data, const std::string &element)
{
if (m_client == 0) {
warningstream<<"invalid use of 'list' with m_client==0"<<std::endl;
3
);
- v2s32 pos;
- core::rect<s32> rect;
+ v2f32 slot_spacing = data->real_coordinates ?
+ v2f32(imgsize.X * 1.25f, imgsize.Y * 1.25f) : spacing;
- if (data->real_coordinates) {
- pos = getRealCoordinateBasePos(v_pos);
- rect = core::rect<s32>(pos.X, pos.Y,
- pos.X + (geom.X - 1) * (imgsize.X * 1.25) + imgsize.X,
- pos.Y + (geom.Y - 1) * (imgsize.Y * 1.25) + imgsize.Y);
- } else {
- pos = getElementBasePos(&v_pos);
- rect = core::rect<s32>(pos.X, pos.Y,
- pos.X + (geom.X - 1) * spacing.X + imgsize.X,
- pos.Y + (geom.Y - 1) * spacing.Y + imgsize.Y);
- }
+ v2s32 pos = data->real_coordinates ? getRealCoordinateBasePos(v_pos)
+ : getElementBasePos(&v_pos);
- gui::IGUIElement *e = new gui::IGUIElement(EGUIET_ELEMENT, Environment,
- this, spec.fid, rect);
+ core::rect<s32> rect = core::rect<s32>(pos.X, pos.Y,
+ pos.X + (geom.X - 1) * slot_spacing.X + imgsize.X,
+ pos.Y + (geom.Y - 1) * slot_spacing.Y + imgsize.Y);
- // the element the list is bound to should not block mouse-clicks
- e->setVisible(false);
+ GUIInventoryList *e = new GUIInventoryList(Environment, this, spec.fid,
+ rect, m_invmgr, loc, listname, geom, start_i, imgsize, slot_spacing,
+ this, data->inventorylist_options, m_font);
- m_inventorylists.emplace_back(loc, listname, e, geom, start_i,
- data->real_coordinates);
+ m_inventorylists.push_back(e);
m_fields.push_back(spec);
return;
}
errorstream<< "Invalid list element(" << parts.size() << "): '" << element << "'" << std::endl;
}
-void GUIFormSpecMenu::parseListRing(parserData* data, const std::string &element)
+void GUIFormSpecMenu::parseListRing(parserData *data, const std::string &element)
{
if (m_client == 0) {
errorstream << "WARNING: invalid use of 'listring' with m_client==0" << std::endl;
if (element.empty() && m_inventorylists.size() > 1) {
size_t siz = m_inventorylists.size();
// insert the last two inv list elements into the list ring
- const ListDrawSpec &spa = m_inventorylists[siz - 2];
- const ListDrawSpec &spb = m_inventorylists[siz - 1];
- m_inventory_rings.emplace_back(spa.inventoryloc, spa.listname);
- m_inventory_rings.emplace_back(spb.inventoryloc, spb.listname);
+ const GUIInventoryList *spa = m_inventorylists[siz - 2];
+ const GUIInventoryList *spb = m_inventorylists[siz - 1];
+ m_inventory_rings.emplace_back(spa->getInventoryloc(), spa->getListname());
+ m_inventory_rings.emplace_back(spb->getInventoryloc(), spb->getListname());
return;
}
if (((parts.size() == 2) || (parts.size() == 3) || (parts.size() == 5)) ||
((parts.size() > 5) && (m_formspec_version > FORMSPEC_API_VERSION)))
{
- parseColorString(parts[0], m_slotbg_n, false);
- parseColorString(parts[1], m_slotbg_h, false);
+ parseColorString(parts[0], data->inventorylist_options.slotbg_n, false);
+ parseColorString(parts[1], data->inventorylist_options.slotbg_h, false);
if (parts.size() >= 3) {
- if (parseColorString(parts[2], m_slotbordercolor, false)) {
- m_slotborder = true;
+ if (parseColorString(parts[2], data->inventorylist_options.slotbordercolor,
+ false)) {
+ data->inventorylist_options.slotborder = true;
}
}
if (parts.size() == 5) {
if (parseColorString(parts[4], tmp_color, false))
m_default_tooltip_color = tmp_color;
}
+
+ // update all already parsed inventorylists
+ for (GUIInventoryList *e : m_inventorylists) {
+ e->setSlotBGColors(data->inventorylist_options.slotbg_n,
+ data->inventorylist_options.slotbg_h);
+ e->setSlotBorders(data->inventorylist_options.slotborder,
+ data->inventorylist_options.slotbordercolor);
+ }
return;
}
errorstream<< "Invalid listcolors element(" << parts.size() << "): '" << element << "'" << std::endl;
for (auto &table_it : m_tables)
table_it.second->drop();
for (auto &inventorylist_it : m_inventorylists)
- inventorylist_it.e->drop();
+ inventorylist_it->drop();
for (auto &checkbox_it : m_checkboxes)
checkbox_it.second->drop();
for (auto &scrollbar_it : m_scrollbars)
// Base position of contents of form
mydata.basepos = getBasePos();
- /* Convert m_init_draw_spec to m_inventorylists */
-
m_inventorylists.clear();
m_backgrounds.clear();
m_tables.clear();
);
}
- m_slotbg_n = video::SColor(255,128,128,128);
- m_slotbg_h = video::SColor(255,192,192,192);
-
m_default_tooltip_bgcolor = video::SColor(255,110,130,60);
m_default_tooltip_color = video::SColor(255,255,255,255);
- m_slotbordercolor = video::SColor(200,0,0,0);
- m_slotborder = false;
-
// Add tooltip
{
assert(!m_tooltip_element);
std::string fieldname = m_jni_field_name;
m_jni_field_name.clear();
- for(std::vector<FieldSpec>::iterator iter = m_fields.begin();
+ for (std::vector<FieldSpec>::iterator iter = m_fields.begin();
iter != m_fields.end(); ++iter) {
if (iter->fname != fieldname) {
}
#endif
-GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
+GUIInventoryList::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
{
core::rect<s32> imgrect(0, 0, imgsize.X, imgsize.Y);
- for (const GUIFormSpecMenu::ListDrawSpec &s : m_inventorylists) {
- core::rect<s32> clipping_rect = s.e->getAbsoluteClippingRect();
- v2s32 base_pos = s.e->getAbsolutePosition().UpperLeftCorner;
- for(s32 i=0; i<s.geom.X*s.geom.Y; i++) {
- s32 item_i = i + s.start_item_i;
-
- s32 x;
- s32 y;
- if (s.real_coordinates) {
- x = (i%s.geom.X) * (imgsize.X * 1.25);
- y = (i/s.geom.X) * (imgsize.Y * 1.25);
- } else {
- x = (i%s.geom.X) * spacing.X;
- y = (i/s.geom.X) * spacing.Y;
- }
- v2s32 p0(x,y);
- core::rect<s32> rect = imgrect + base_pos + p0;
- rect.clipAgainst(clipping_rect);
- if (rect.getArea() > 0 && rect.isPointInside(p))
- return ItemSpec(s.inventoryloc, s.listname, item_i);
- }
- }
-
- return ItemSpec(InventoryLocation(), "", -1);
-}
-
-void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int layer,
- bool &item_hovered)
-{
- video::IVideoDriver* driver = Environment->getVideoDriver();
-
- Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
- if (!inv) {
- warningstream<<"GUIFormSpecMenu::drawList(): "
- << "The inventory location "
- << "\"" << s.inventoryloc.dump() << "\" doesn't exist anymore"
- << std::endl;
- return;
+ for (const GUIInventoryList *e : m_inventorylists) {
+ s32 item_index = e->getItemIndexAtPos(p);
+ if (item_index != -1)
+ return GUIInventoryList::ItemSpec(e->getInventoryloc(), e->getListname(),
+ item_index);
}
- InventoryList *ilist = inv->getList(s.listname);
- if (!ilist) {
- warningstream << "GUIFormSpecMenu::drawList(): "
- << "The inventory list \"" << s.listname << "\" @ \""
- << s.inventoryloc.dump() << "\" doesn't exist anymore"
- << std::endl;
- return;
- }
-
- core::rect<s32> imgrect(0, 0, imgsize.X, imgsize.Y);
- core::rect<s32> clipping_rect = s.e->getAbsoluteClippingRect();
- v2s32 base_pos = s.e->getAbsolutePosition().UpperLeftCorner;
-
- for (s32 i = 0; i < s.geom.X * s.geom.Y; i++) {
- s32 item_i = i + s.start_item_i;
- if (item_i >= (s32)ilist->getSize())
- break;
-
- s32 x;
- s32 y;
- if (s.real_coordinates) {
- x = (i%s.geom.X) * (imgsize.X * 1.25);
- y = (i/s.geom.X) * (imgsize.Y * 1.25);
- } else {
- x = (i%s.geom.X) * spacing.X;
- y = (i/s.geom.X) * spacing.Y;
- }
- v2s32 p(x,y);
- core::rect<s32> rect = imgrect + base_pos + p;
- ItemStack item = ilist->getItem(item_i);
-
- bool selected = m_selected_item
- && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
- && m_selected_item->listname == s.listname
- && m_selected_item->i == item_i;
- core::rect<s32> clipped_rect(rect);
- clipped_rect.clipAgainst(clipping_rect);
- bool hovering = clipped_rect.getArea() > 0 &&
- clipped_rect.isPointInside(m_pointer);
- ItemRotationKind rotation_kind = selected ? IT_ROT_SELECTED :
- (hovering ? IT_ROT_HOVERED : IT_ROT_NONE);
-
- if (layer == 0) {
- if (hovering) {
- item_hovered = true;
- driver->draw2DRectangle(m_slotbg_h, rect, &clipping_rect);
- } else {
- driver->draw2DRectangle(m_slotbg_n, rect, &clipping_rect);
- }
- }
-
- //Draw inv slot borders
- if (m_slotborder) {
- s32 x1 = rect.UpperLeftCorner.X;
- s32 y1 = rect.UpperLeftCorner.Y;
- s32 x2 = rect.LowerRightCorner.X;
- s32 y2 = rect.LowerRightCorner.Y;
- s32 border = 1;
- driver->draw2DRectangle(m_slotbordercolor,
- core::rect<s32>(v2s32(x1 - border, y1 - border),
- v2s32(x2 + border, y1)), &clipping_rect);
- driver->draw2DRectangle(m_slotbordercolor,
- core::rect<s32>(v2s32(x1 - border, y2),
- v2s32(x2 + border, y2 + border)), &clipping_rect);
- driver->draw2DRectangle(m_slotbordercolor,
- core::rect<s32>(v2s32(x1 - border, y1),
- v2s32(x1, y2)), &clipping_rect);
- driver->draw2DRectangle(m_slotbordercolor,
- core::rect<s32>(v2s32(x2, y1),
- v2s32(x2 + border, y2)), &clipping_rect);
- }
- if (layer == 1) {
- if (selected)
- item.takeItem(m_selected_amount);
-
- if (!item.empty()) {
- // Draw item stack
- drawItemStack(driver, m_font, item,
- rect, &clipping_rect, m_client, rotation_kind);
- // Draw tooltip
- if (hovering && !m_selected_item) {
- std::string tooltip = item.getDescription(m_client->idef());
- if (m_tooltip_append_itemname)
- tooltip += "\n[" + item.name + "]";
- showTooltip(utf8_to_wide(tooltip), m_default_tooltip_color,
- m_default_tooltip_bgcolor);
- }
- }
- }
- }
+ return GUIInventoryList::ItemSpec(InventoryLocation(), "", -1);
}
void GUIFormSpecMenu::drawSelectedItem()
gui::IGUIFont *old_font = skin->getFont();
skin->setFont(m_font);
+ m_hovered_item_tooltips.clear();
+
updateSelectedItem();
video::IVideoDriver* driver = Environment->getVideoDriver();
/*
Call base class
+ (This is where all the drawing happens.)
*/
gui::IGUIElement::draw();
- /*
- Draw items
- Layer 0: Item slot rectangles
- Layer 1: Item images; prepare tooltip
- */
- bool item_hovered = false;
- for (int layer = 0; layer < 2; layer++) {
- for (const GUIFormSpecMenu::ListDrawSpec &spec : m_inventorylists) {
- drawList(spec, layer, item_hovered);
- }
+ // Draw hovered item tooltips
+ for (const std::string &tooltip : m_hovered_item_tooltips) {
+ showTooltip(utf8_to_wide(tooltip), m_default_tooltip_color,
+ m_default_tooltip_bgcolor);
}
- if (!item_hovered) {
+
+ if (m_hovered_item_tooltips.empty()) {
// reset rotation time
drawItemStack(driver, m_font, ItemStack(),
core::rect<s32>(v2s32(0, 0), v2s32(0, 0)),
// If craftresult is nonempty and nothing else is selected, select it now.
if (!m_selected_item) {
- for (const GUIFormSpecMenu::ListDrawSpec &s : m_inventorylists) {
- if (s.listname != "craftpreview")
+ for (const GUIInventoryList *e : m_inventorylists) {
+ if (e->getListname() != "craftpreview")
continue;
- Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
+ Inventory *inv = m_invmgr->getInventory(e->getInventoryloc());
if (!inv)
continue;
continue;
// Grab selected item from the crafting result list
- m_selected_item = new ItemSpec;
- m_selected_item->inventoryloc = s.inventoryloc;
+ m_selected_item = new GUIInventoryList::ItemSpec;
+ m_selected_item->inventoryloc = e->getInventoryloc();
m_selected_item->listname = "craftresult";
m_selected_item->i = 0;
m_selected_amount = item.count;
// If the selected stack has become smaller, adjust m_selected_amount.
// Return the selected stack.
- if(m_selected_item)
- {
- if(m_selected_item->isValid())
- {
+ if (m_selected_item) {
+ if (m_selected_item->isValid()) {
Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
- if(inv)
- {
+ if (inv) {
InventoryList *list = inv->getList(m_selected_item->listname);
- if(list && (u32) m_selected_item->i < list->getSize())
- {
+ if (list && (u32) m_selected_item->i < list->getSize()) {
ItemStack stack = list->getItem(m_selected_item->i);
if (!m_selected_swap.empty()) {
if (m_selected_swap.name == stack.name &&
// selection was not valid
delete m_selected_item;
- m_selected_item = NULL;
+ m_selected_item = nullptr;
m_selected_amount = 0;
m_selected_dragging = false;
}
}
}
-static bool isChild(gui::IGUIElement * tocheck, gui::IGUIElement * parent)
+static bool isChild(gui::IGUIElement *tocheck, gui::IGUIElement *parent)
{
- while(tocheck != NULL) {
+ while (tocheck) {
if (tocheck == parent) {
return true;
}
}
// Fix Esc/Return key being eaten by checkboxen and tables
- if(event.EventType==EET_KEY_INPUT_EVENT) {
- KeyPress kp(event.KeyInput);
+ if (event.EventType == EET_KEY_INPUT_EVENT) {
+ KeyPress kp(event.KeyInput);
if (kp == EscapeKey || kp == CancelKey
|| kp == getKeySetting("keymap_inventory")
|| event.KeyInput.Key==KEY_RETURN) {
if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
m_old_tooltip_id = -1;
}
- if (!isChild(hovered,this)) {
+ if (!isChild(hovered, this)) {
if (DoubleClickDetection(event)) {
return true;
}
m_old_tooltip_id = -1;
updateSelectedItem();
- ItemSpec s = getItemAtPos(m_pointer);
+ GUIInventoryList::ItemSpec s = getItemAtPos(m_pointer);
Inventory *inv_selected = NULL;
Inventory *inv_s = NULL;
case BET_DOWN:
// Some mouse button has been pressed
- //infostream<<"Mouse button "<<button<<" pressed at p=("
- // <<p.X<<","<<p.Y<<")"<<std::endl;
+ //infostream << "Mouse button " << button << " pressed at p=("
+ // << event.MouseInput.X << "," << event.MouseInput.Y << ")"
+ // << std::endl;
m_selected_dragging = false;
} else if (!m_selected_item) {
if (s_count && button != BET_WHEEL_UP) {
// Non-empty stack has been clicked: select or shift-move it
- m_selected_item = new ItemSpec(s);
+ m_selected_item = new GUIInventoryList::ItemSpec(s);
u32 count;
if (button == BET_RIGHT)
// if there are no items selected or the selected item
// belongs to craftresult list, proceed with crafting
- if (m_selected_item == NULL ||
+ if (!m_selected_item ||
!m_selected_item->isValid() || m_selected_item->listname == "craftresult") {
assert(inv_s);
if (m_selected_amount == 0) {
m_selected_swap.clear();
delete m_selected_item;
- m_selected_item = NULL;
+ m_selected_item = nullptr;
m_selected_amount = 0;
m_selected_dragging = false;
}
#include "irrlichttypes_extrabloated.h"
#include "inventorymanager.h"
#include "modalMenu.h"
+#include "guiInventoryList.h"
#include "guiTable.h"
#include "network/networkprotocol.h"
#include "client/joystick_controller.h"
class GUIFormSpecMenu : public GUIModalMenu
{
- struct ItemSpec
- {
- ItemSpec() = default;
-
- ItemSpec(const InventoryLocation &a_inventoryloc,
- const std::string &a_listname,
- s32 a_i) :
- inventoryloc(a_inventoryloc),
- listname(a_listname),
- i(a_i)
- {
- }
-
- bool isValid() const { return i != -1; }
-
- InventoryLocation inventoryloc;
- std::string listname;
- s32 i = -1;
- };
-
- struct ListDrawSpec
- {
- ListDrawSpec() = default;
-
- ListDrawSpec(const InventoryLocation &a_inventoryloc,
- const std::string &a_listname,
- IGUIElement *elem, v2s32 a_geom, s32 a_start_item_i,
- bool a_real_coordinates):
- inventoryloc(a_inventoryloc),
- listname(a_listname),
- e(elem),
- geom(a_geom),
- start_item_i(a_start_item_i),
- real_coordinates(a_real_coordinates)
- {
- }
-
- InventoryLocation inventoryloc;
- std::string listname;
- IGUIElement *e;
- v2s32 geom;
- s32 start_item_i;
- bool real_coordinates;
- };
-
struct ListRingSpec
{
ListRingSpec() = default;
irr::video::SColor color;
};
- struct StaticTextSpec
- {
- StaticTextSpec():
- parent_button(NULL)
- {
- }
-
- StaticTextSpec(const std::wstring &a_text,
- const core::rect<s32> &a_rect):
- text(a_text),
- rect(a_rect),
- parent_button(NULL)
- {
- }
-
- StaticTextSpec(const std::wstring &a_text,
- const core::rect<s32> &a_rect,
- gui::IGUIButton *a_parent_button):
- text(a_text),
- rect(a_rect),
- parent_button(a_parent_button)
- {
- }
-
- std::wstring text;
- core::rect<s32> rect;
- gui::IGUIButton *parent_button;
- };
-
public:
GUIFormSpecMenu(JoystickController *joystick,
gui::IGUIElement* parent, s32 id,
m_focused_element = elementname;
}
+ Client *getClient() const
+ {
+ return m_client;
+ }
+
+ const GUIInventoryList::ItemSpec *getSelectedItem() const
+ {
+ return m_selected_item;
+ }
+
+ const u16 getSelectedAmount() const
+ {
+ return m_selected_amount;
+ }
+
+ bool doTooltipAppendItemname() const
+ {
+ return m_tooltip_append_itemname;
+ }
+
+ void addHoveredItemTooltip(const std::string &name)
+ {
+ m_hovered_item_tooltips.emplace_back(name);
+ }
+
/*
Remove and re-add (or reposition) stuff
*/
void regenerateGui(v2u32 screensize);
- ItemSpec getItemAtPos(v2s32 p) const;
- void drawList(const ListDrawSpec &s, int layer, bool &item_hovered);
+ GUIInventoryList::ItemSpec getItemAtPos(v2s32 p) const;
void drawSelectedItem();
void drawMenu();
void updateSelectedItem();
std::string m_formspec_prepend;
InventoryLocation m_current_inventory_location;
- std::vector<ListDrawSpec> m_inventorylists;
+ std::vector<GUIInventoryList *> m_inventorylists;
std::vector<ListRingSpec> m_inventory_rings;
std::vector<gui::IGUIElement *> m_backgrounds;
std::unordered_map<std::string, bool> field_close_on_enter;
std::vector<std::pair<FieldSpec, GUIScrollBar *>> m_scrollbars;
std::vector<std::pair<FieldSpec, std::vector<std::string>>> m_dropdowns;
- ItemSpec *m_selected_item = nullptr;
+ GUIInventoryList::ItemSpec *m_selected_item = nullptr;
u16 m_selected_amount = 0;
bool m_selected_dragging = false;
ItemStack m_selected_swap;
bool m_bgnonfullscreen;
bool m_bgfullscreen;
- bool m_slotborder;
video::SColor m_bgcolor;
video::SColor m_fullscreen_bgcolor;
- video::SColor m_slotbg_n;
- video::SColor m_slotbg_h;
- video::SColor m_slotbordercolor;
video::SColor m_default_tooltip_bgcolor;
video::SColor m_default_tooltip_color;
GUITable::TableOptions table_options;
GUITable::TableColumns table_columns;
+ GUIInventoryList::Options inventorylist_options;
+
struct {
s32 max = 1000;
s32 min = 0;
fs_key_pendig current_keys_pending;
std::string current_field_enter_pending = "";
+ std::vector<std::string> m_hovered_item_tooltips;
void parseElement(parserData* data, const std::string &element);
--- /dev/null
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "guiInventoryList.h"
+#include "guiFormSpecMenu.h"
+#include "client/hud.h"
+#include "client/client.h"
+
+GUIInventoryList::GUIInventoryList(gui::IGUIEnvironment *env,
+ gui::IGUIElement *parent,
+ s32 id,
+ const core::rect<s32> &rectangle,
+ InventoryManager *invmgr,
+ const InventoryLocation &inventoryloc,
+ const std::string &listname,
+ const v2s32 &geom,
+ const s32 start_item_i,
+ const v2s32 &slot_size,
+ const v2f32 &slot_spacing,
+ GUIFormSpecMenu *fs_menu,
+ const Options &options,
+ gui::IGUIFont *font) :
+ gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
+ m_invmgr(invmgr),
+ m_inventoryloc(inventoryloc),
+ m_listname(listname),
+ m_geom(geom),
+ m_start_item_i(start_item_i),
+ m_slot_size(slot_size),
+ m_slot_spacing(slot_spacing),
+ m_fs_menu(fs_menu),
+ m_options(options),
+ m_font(font),
+ m_hovered_i(-1)
+{
+}
+
+void GUIInventoryList::draw()
+{
+ if (!IsVisible)
+ return;
+
+ Inventory *inv = m_invmgr->getInventory(m_inventoryloc);
+ if (!inv) {
+ warningstream << "GUIInventoryList::draw(): "
+ << "The inventory location "
+ << "\"" << m_inventoryloc.dump() << "\" doesn't exist anymore"
+ << std::endl;
+ return;
+ }
+ InventoryList *ilist = inv->getList(m_listname);
+ if (!ilist) {
+ warningstream << "GUIInventoryList::draw(): "
+ << "The inventory list \"" << m_listname << "\" @ \""
+ << m_inventoryloc.dump() << "\" doesn't exist anymore"
+ << std::endl;
+ return;
+ }
+
+ video::IVideoDriver *driver = Environment->getVideoDriver();
+ Client *client = m_fs_menu->getClient();
+ const ItemSpec *selected_item = m_fs_menu->getSelectedItem();
+
+ core::rect<s32> imgrect(0, 0, m_slot_size.X, m_slot_size.Y);
+ v2s32 base_pos = AbsoluteRect.UpperLeftCorner;
+
+ for (s32 i = 0; i < m_geom.X * m_geom.Y; i++) {
+ s32 item_i = i + m_start_item_i;
+ if (item_i >= (s32)ilist->getSize())
+ break;
+
+ v2s32 p((i % m_geom.X) * m_slot_spacing.X,
+ (i / m_geom.X) * m_slot_spacing.Y);
+ core::rect<s32> rect = imgrect + base_pos + p;
+ ItemStack item = ilist->getItem(item_i);
+
+ bool selected = selected_item
+ && m_invmgr->getInventory(selected_item->inventoryloc) == inv
+ && selected_item->listname == m_listname
+ && selected_item->i == item_i;
+ core::rect<s32> clipped_rect(rect);
+ clipped_rect.clipAgainst(AbsoluteClippingRect);
+ bool hovering = m_hovered_i == item_i;
+ ItemRotationKind rotation_kind = selected ? IT_ROT_SELECTED :
+ (hovering ? IT_ROT_HOVERED : IT_ROT_NONE);
+
+ // layer 0
+ if (hovering) {
+ driver->draw2DRectangle(m_options.slotbg_h, rect, &AbsoluteClippingRect);
+ } else {
+ driver->draw2DRectangle(m_options.slotbg_n, rect, &AbsoluteClippingRect);
+ }
+
+ // Draw inv slot borders
+ if (m_options.slotborder) {
+ s32 x1 = rect.UpperLeftCorner.X;
+ s32 y1 = rect.UpperLeftCorner.Y;
+ s32 x2 = rect.LowerRightCorner.X;
+ s32 y2 = rect.LowerRightCorner.Y;
+ s32 border = 1;
+ core::rect<s32> clipping_rect = Parent ? Parent->getAbsoluteClippingRect()
+ : core::rect<s32>();
+ core::rect<s32> *clipping_rect_ptr = Parent ? &clipping_rect : nullptr;
+ driver->draw2DRectangle(m_options.slotbordercolor,
+ core::rect<s32>(v2s32(x1 - border, y1 - border),
+ v2s32(x2 + border, y1)), clipping_rect_ptr);
+ driver->draw2DRectangle(m_options.slotbordercolor,
+ core::rect<s32>(v2s32(x1 - border, y2),
+ v2s32(x2 + border, y2 + border)), clipping_rect_ptr);
+ driver->draw2DRectangle(m_options.slotbordercolor,
+ core::rect<s32>(v2s32(x1 - border, y1),
+ v2s32(x1, y2)), clipping_rect_ptr);
+ driver->draw2DRectangle(m_options.slotbordercolor,
+ core::rect<s32>(v2s32(x2, y1),
+ v2s32(x2 + border, y2)), clipping_rect_ptr);
+ }
+
+ // layer 1
+ if (selected)
+ item.takeItem(m_fs_menu->getSelectedAmount());
+
+ if (!item.empty()) {
+ // Draw item stack
+ drawItemStack(driver, m_font, item, rect, &AbsoluteClippingRect,
+ client, rotation_kind);
+ // Add hovering tooltip
+ if (hovering && !selected_item) {
+ std::string tooltip = item.getDescription(client->idef());
+ if (m_fs_menu->doTooltipAppendItemname())
+ tooltip += "\n[" + item.name + "]";
+ m_fs_menu->addHoveredItemTooltip(tooltip);
+ }
+ }
+ }
+
+ IGUIElement::draw();
+}
+
+bool GUIInventoryList::OnEvent(const SEvent &event)
+{
+ if (event.EventType != EET_MOUSE_INPUT_EVENT) {
+ if (event.EventType == EET_GUI_EVENT &&
+ event.GUIEvent.EventType == EGET_ELEMENT_LEFT) {
+ // element is no longer hovered
+ m_hovered_i = -1;
+ }
+ return IGUIElement::OnEvent(event);
+ }
+
+ m_hovered_i = getItemIndexAtPos(v2s32(event.MouseInput.X, event.MouseInput.Y));
+
+ if (m_hovered_i != -1)
+ return IGUIElement::OnEvent(event);
+
+ // no item slot at pos of mouse event => allow clicking through
+ // find the element that would be hovered if this inventorylist was invisible
+ bool was_visible = IsVisible;
+ IsVisible = false;
+ IGUIElement *hovered =
+ Environment->getRootGUIElement()->getElementFromPoint(
+ core::position2d<s32>(event.MouseInput.X, event.MouseInput.Y));
+
+ bool ret = hovered && hovered->OnEvent(event);
+
+ IsVisible = was_visible;
+
+ return ret;
+}
+
+s32 GUIInventoryList::getItemIndexAtPos(v2s32 p) const
+{
+ if (!IsVisible || AbsoluteClippingRect.getArea() <= 0 ||
+ !AbsoluteClippingRect.isPointInside(p))
+ return -1;
+
+ core::rect<s32> imgrect(0, 0, m_slot_size.X, m_slot_size.Y);
+ v2s32 base_pos = AbsoluteRect.UpperLeftCorner;
+
+ // instead of looping through each slot, we look where p would be in the grid
+ s32 i = (p.X - base_pos.X) / (s32)m_slot_spacing.X
+ + m_geom.X * ((p.Y - base_pos.Y) / (s32)m_slot_spacing.Y);
+
+ v2s32 p0((i % m_geom.X) * m_slot_spacing.X,
+ (i / m_geom.X) * m_slot_spacing.Y);
+
+ core::rect<s32> rect = imgrect + base_pos + p0;
+
+ rect.clipAgainst(AbsoluteClippingRect);
+
+ if (rect.getArea() > 0 && rect.isPointInside(p))
+ return i + m_start_item_i;
+
+ return -1;
+}
--- /dev/null
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "inventorymanager.h"
+#include "irrlichttypes_extrabloated.h"
+#include "util/string.h"
+
+class GUIFormSpecMenu;
+
+class GUIInventoryList : public gui::IGUIElement
+{
+public:
+ struct ItemSpec
+ {
+ ItemSpec() = default;
+
+ ItemSpec(const InventoryLocation &a_inventoryloc,
+ const std::string &a_listname,
+ s32 a_i) :
+ inventoryloc(a_inventoryloc),
+ listname(a_listname),
+ i(a_i)
+ {
+ }
+
+ bool isValid() const { return i != -1; }
+
+ InventoryLocation inventoryloc;
+ std::string listname;
+ s32 i = -1;
+ };
+
+ // options for inventorylists that are setable with the lua api
+ struct Options {
+ // whether a one-pixel border for the slots should be drawn and its color
+ bool slotborder = false;
+ video::SColor slotbordercolor = video::SColor(200, 0, 0, 0);
+ // colors for normal and highlighted slot background
+ video::SColor slotbg_n = video::SColor(255, 128, 128, 128);
+ video::SColor slotbg_h = video::SColor(255, 192, 192, 192);
+ };
+
+ GUIInventoryList(gui::IGUIEnvironment *env,
+ gui::IGUIElement *parent,
+ s32 id,
+ const core::rect<s32> &rectangle,
+ InventoryManager *invmgr,
+ const InventoryLocation &inventoryloc,
+ const std::string &listname,
+ const v2s32 &geom,
+ const s32 start_item_i,
+ const v2s32 &slot_size,
+ const v2f32 &slot_spacing,
+ GUIFormSpecMenu *fs_menu,
+ const Options &options,
+ gui::IGUIFont *font);
+
+ virtual void draw() override;
+
+ virtual bool OnEvent(const SEvent &event) override;
+
+ const InventoryLocation &getInventoryloc() const
+ {
+ return m_inventoryloc;
+ }
+
+ const std::string &getListname() const
+ {
+ return m_listname;
+ }
+
+ void setSlotBGColors(const video::SColor &slotbg_n, const video::SColor &slotbg_h)
+ {
+ m_options.slotbg_n = slotbg_n;
+ m_options.slotbg_h = slotbg_h;
+ }
+
+ void setSlotBorders(bool slotborder, const video::SColor &slotbordercolor)
+ {
+ m_options.slotborder = slotborder;
+ m_options.slotbordercolor = slotbordercolor;
+ }
+
+ // returns -1 if not item is at pos p
+ s32 getItemIndexAtPos(v2s32 p) const;
+
+private:
+ InventoryManager *m_invmgr;
+ const InventoryLocation m_inventoryloc;
+ const std::string m_listname;
+
+ // specifies the width and height of the inventorylist in itemslots
+ const v2s32 m_geom;
+ // the first item's index in inventory
+ const s32 m_start_item_i;
+
+ // specifies how large the slot rects are
+ const v2s32 m_slot_size;
+ // specifies how large the space between slots is (space between is spacing-size)
+ const v2f32 m_slot_spacing;
+
+ // the GUIFormSpecMenu can have an item selected and co.
+ GUIFormSpecMenu *m_fs_menu;
+
+ Options m_options;
+
+ // the font
+ gui::IGUIFont *m_font;
+
+ // the index of the hovered item; -1 if no item is hovered
+ s32 m_hovered_i;
+};
src/gui/guiKeyChangeMenu.cpp
src/gui/guiHyperText.cpp
src/gui/guiHyperText.h
+src/gui/guiInventoryList.cpp
+src/gui/guiInventoryList.h
src/gui/guiItemImage.cpp
src/gui/guiItemImage.h
src/gui/guiMainMenu.h