* added to `minetest.registered_schematic` with the key of `schematic.name`
* if `schematic.name` is nil, the key is the returned ID
* if the schematic is loaded from a file, schematic.name is set to the filename
+ * the current mod path will be prepended to the schematic filename if it is a relative path
* `minetest.clear_registered_biomes()`
* clears all biomes currently registered
#define _WIN32_WINNT 0x0501
#include <windows.h>
+#include <shlwapi.h>
-std::vector<DirListNode> GetDirListing(std::string pathstring)
+std::vector<DirListNode> GetDirListing(const std::string &pathstring)
{
std::vector<DirListNode> listing;
DWORD dwError;
std::string dirSpec = pathstring + "\\*";
-
+
// Find the first file in the directory.
hFind = FindFirstFile(dirSpec.c_str(), &FindFileData);
return listing;
}
-bool CreateDir(std::string path)
+bool CreateDir(const std::string &path)
{
bool r = CreateDirectory(path.c_str(), NULL);
if(r == true)
return false;
}
-bool PathExists(std::string path)
+bool PathExists(const std::string &path)
{
return (GetFileAttributes(path.c_str()) != INVALID_FILE_ATTRIBUTES);
}
-bool IsDir(std::string path)
+bool IsPathAbsolute(const std::string &path)
+{
+ return !PathIsRelative(path.c_str());
+}
+
+bool IsDir(const std::string &path)
{
DWORD attr = GetFileAttributes(path.c_str());
return (attr != INVALID_FILE_ATTRIBUTES &&
return c == '/' || c == '\\';
}
-bool RecursiveDelete(std::string path)
+bool RecursiveDelete(const std::string &path)
{
infostream<<"Recursively deleting \""<<path<<"\""<<std::endl;
return true;
}
-bool DeleteSingleFileOrEmptyDirectory(std::string path)
+bool DeleteSingleFileOrEmptyDirectory(const std::string &path)
{
DWORD attr = GetFileAttributes(path.c_str());
bool is_directory = (attr != INVALID_FILE_ATTRIBUTES &&
#include <sys/wait.h>
#include <unistd.h>
-std::vector<DirListNode> GetDirListing(std::string pathstring)
+std::vector<DirListNode> GetDirListing(const std::string &pathstring)
{
std::vector<DirListNode> listing;
return listing;
}
-bool CreateDir(std::string path)
+bool CreateDir(const std::string &path)
{
int r = mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
if(r == 0)
}
}
-bool PathExists(std::string path)
+bool PathExists(const std::string &path)
{
struct stat st;
return (stat(path.c_str(),&st) == 0);
}
-bool IsDir(std::string path)
+bool IsPathAbsolute(const std::string &path)
+{
+ return path[0] == '/';
+}
+
+bool IsDir(const std::string &path)
{
struct stat statbuf;
if(stat(path.c_str(), &statbuf))
return c == '/';
}
-bool RecursiveDelete(std::string path)
+bool RecursiveDelete(const std::string &path)
{
/*
Execute the 'rm' command directly, by fork() and execve()
*/
-
+
infostream<<"Removing \""<<path<<"\""<<std::endl;
//return false;
-
+
pid_t child_pid = fork();
if(child_pid == 0)
verbosestream<<"Executing '"<<argv[0]<<"' '"<<argv[1]<<"' '"
<<argv[2]<<"'"<<std::endl;
-
+
execv(argv[0], argv);
-
+
// Execv shouldn't return. Failed.
_exit(1);
}
}
}
-bool DeleteSingleFileOrEmptyDirectory(std::string path)
+bool DeleteSingleFileOrEmptyDirectory(const std::string &path)
{
if(IsDir(path)){
bool did = (rmdir(path.c_str()) == 0);
#endif
-void GetRecursiveSubPaths(std::string path, std::vector<std::string> &dst)
+void GetRecursiveSubPaths(const std::string &path, std::vector<std::string> &dst)
{
std::vector<DirListNode> content = GetDirListing(path);
for(unsigned int i=0; i<content.size(); i++){
return success;
}
-bool RecursiveDeleteContent(std::string path)
+bool RecursiveDeleteContent(const std::string &path)
{
infostream<<"Removing content of \""<<path<<"\""<<std::endl;
std::vector<DirListNode> list = GetDirListing(path);
return true;
}
-bool CreateAllDirs(std::string path)
+bool CreateAllDirs(const std::string &path)
{
std::vector<std::string> tocreate;
return true;
}
-bool CopyFileContents(std::string source, std::string target)
+bool CopyFileContents(const std::string &source, const std::string &target)
{
FILE *sourcefile = fopen(source.c_str(), "rb");
if(sourcefile == NULL){
return retval;
}
-bool CopyDir(std::string source, std::string target)
+bool CopyDir(const std::string &source, const std::string &target)
{
if(PathExists(source)){
if(!PathExists(target)){
}
}
-bool PathStartsWith(std::string path, std::string prefix)
+bool PathStartsWith(const std::string &path, const std::string &prefix)
{
size_t pathsize = path.size();
size_t pathpos = 0;
}
}
-std::string RemoveLastPathComponent(std::string path,
+std::string RemoveLastPathComponent(const std::string &path,
std::string *removed, int count)
{
if(removed)
std::string name;
bool dir;
};
-std::vector<DirListNode> GetDirListing(std::string path);
+
+std::vector<DirListNode> GetDirListing(const std::string &path);
// Returns true if already exists
-bool CreateDir(std::string path);
+bool CreateDir(const std::string &path);
+
+bool PathExists(const std::string &path);
-bool PathExists(std::string path);
+bool IsPathAbsolute(const std::string &path);
-bool IsDir(std::string path);
+bool IsDir(const std::string &path);
bool IsDirDelimiter(char c);
// Only pass full paths to this one. True on success.
// NOTE: The WIN32 version returns always true.
-bool RecursiveDelete(std::string path);
+bool RecursiveDelete(const std::string &path);
-bool DeleteSingleFileOrEmptyDirectory(std::string path);
+bool DeleteSingleFileOrEmptyDirectory(const std::string &path);
// Returns path to temp directory, can return "" on error
std::string TempPath();
/* Multiplatform */
// The path itself not included
-void GetRecursiveSubPaths(std::string path, std::vector<std::string> &dst);
+void GetRecursiveSubPaths(const std::string &path, std::vector<std::string> &dst);
// Tries to delete all, returns false if any failed
bool DeletePaths(const std::vector<std::string> &paths);
// Only pass full paths to this one. True on success.
-bool RecursiveDeleteContent(std::string path);
+bool RecursiveDeleteContent(const std::string &path);
// Create all directories on the given path that don't already exist.
-bool CreateAllDirs(std::string path);
+bool CreateAllDirs(const std::string &path);
// Copy a regular file
-bool CopyFileContents(std::string source, std::string target);
+bool CopyFileContents(const std::string &source, const std::string &target);
// Copy directory and all subdirectories
// Omits files and subdirectories that start with a period
-bool CopyDir(std::string source, std::string target);
+bool CopyDir(const std::string &source, const std::string &target);
// Check if one path is prefix of another
// For example, "/tmp" is a prefix of "/tmp" and "/tmp/file" but not "/tmp2"
// Ignores case differences and '/' vs. '\\' on Windows
-bool PathStartsWith(std::string path, std::string prefix);
+bool PathStartsWith(const std::string &path, const std::string &prefix);
// Remove last path component and the dir delimiter before and/or after it,
// returns "" if there is only one path component.
// removed: If non-NULL, receives the removed component(s).
// count: Number of components to remove
-std::string RemoveLastPathComponent(std::string path,
+std::string RemoveLastPathComponent(const std::string &path,
std::string *removed = NULL, int count = 1);
// Remove "." and ".." path components and for every ".." removed, remove
#include "lua_api/l_base.h"
#include "lua_api/l_internal.h"
#include "cpp_api/s_base.h"
+#include <mods.h>
+#include <server.h>
-ScriptApiBase* ModApiBase::getScriptApiBase(lua_State *L) {
+ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L)
+{
// Get server from registry
lua_getfield(L, LUA_REGISTRYINDEX, "scriptapi");
ScriptApiBase *sapi_ptr = (ScriptApiBase*) lua_touserdata(L, -1);
return sapi_ptr;
}
-Server* ModApiBase::getServer(lua_State *L) {
+Server *ModApiBase::getServer(lua_State *L)
+{
return getScriptApiBase(L)->getServer();
}
-Environment* ModApiBase::getEnv(lua_State *L) {
+Environment *ModApiBase::getEnv(lua_State *L)
+{
return getScriptApiBase(L)->getEnv();
}
-GUIEngine* ModApiBase::getGuiEngine(lua_State *L) {
+GUIEngine *ModApiBase::getGuiEngine(lua_State *L)
+{
return getScriptApiBase(L)->getGuiEngine();
}
-bool ModApiBase::registerFunction(lua_State *L,
- const char *name,
- lua_CFunction fct,
- int top
- ) {
+std::string ModApiBase::getCurrentModPath(lua_State *L)
+{
+ lua_getfield(L, LUA_REGISTRYINDEX, "current_modname");
+ const char *current_modname = lua_tostring(L, -1);
+ if (!current_modname)
+ return ".";
+
+ const ModSpec *mod = getServer(L)->getModSpec(current_modname);
+ if (!mod)
+ return ".";
+
+ return mod->path;
+}
+
+
+bool ModApiBase::registerFunction(
+ lua_State *L,
+ const char *name,
+ lua_CFunction fct,
+ int top)
+{
//TODO check presence first!
lua_pushstring(L,name);
class ModApiBase {
-protected:
+public:
static ScriptApiBase* getScriptApiBase(lua_State *L);
static Server* getServer(lua_State *L);
static Environment* getEnv(lua_State *L);
static GUIEngine* getGuiEngine(lua_State *L);
+ static std::string getCurrentModPath(lua_State *L);
// Get an arbitrary subclass of ScriptApiBase
// by using dynamic_cast<> on getScriptApiBase()
#include "mg_schematic.h"
#include "mapgen_v5.h"
#include "mapgen_v7.h"
+#include "filesys.h"
#include "settings.h"
#include "log.h"
return NULL;
} else if (lua_isstring(L, index)) {
schem = SchematicManager::create(SCHEMATIC_NORMAL);
- if (!schem->loadSchematicFromFile(lua_tostring(L, index),
+
+ std::string filepath = lua_tostring(L, index);
+ if (!fs::IsPathAbsolute(filepath))
+ filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
+
+ if (!schem->loadSchematicFromFile(filepath.c_str(),
schemmgr->getNodeDef(), replace_names)) {
delete schem;
return NULL;