depth_filler = 3,
node_stone = "default:ice",
node_water_top = "default:ice",
- depth_water_top = 8,
+ depth_water_top = 10,
--node_water = "",
- y_min = -6,
+ y_min = -8,
y_max = 31000,
heat_point = -5,
humidity_point = 50,
minetest.register_biome({
name = "glacier_ocean",
node_dust = "default:snowblock",
- node_top = "default:sand",
+ node_top = "default:gravel",
depth_top = 1,
- node_filler = "default:sand",
+ node_filler = "default:gravel",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = -112,
- y_max = -7,
+ y_max = -9,
heat_point = -5,
humidity_point = 50,
})
y_max = 1,
decoration = "default:papyrus",
height = 2,
- height_max = 4,
+ height_max = 4,
spawn_by = "default:water_source",
num_spawn_by = 1,
})
})
end
-local function register_dry_grass_decoration(length)
+local function register_dry_grass_decoration(offset, scale, length)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
- offset = 0.04,
- scale = 0.02,
+ offset = offset,
+ scale = scale,
spread = {x=200, y=200, z=200},
seed = 329,
octaves = 3,
place_on = {"default:dirt_with_dry_grass"},
sidelen = 80,
noise_params = {
- offset = 0.001,
- scale = 0.0015,
+ offset = 0,
+ scale = 0.003,
spread = {x=250, y=250, z=250},
seed = 2,
octaves = 3,
-- Dry grasses
- register_dry_grass_decoration(5)
- register_dry_grass_decoration(4)
- register_dry_grass_decoration(3)
- register_dry_grass_decoration(2)
- register_dry_grass_decoration(1)
+ register_dry_grass_decoration(0.01, 0.05, 5)
+ register_dry_grass_decoration(0.03, 0.03, 4)
+ register_dry_grass_decoration(0.05, 0.01, 3)
+ register_dry_grass_decoration(0.07, -0.01, 2)
+ register_dry_grass_decoration(0.09, -0.03, 1)
-- Junglegrass
+--
-- Mgv6
+--
local function register_mgv6_flower(name)
minetest.register_decoration({
sidelen = 16,
noise_params = {
offset = 0,
- scale = 0.006,
+ scale = 0.04,
spread = {x=100, y=100, z=100},
seed = 7133,
octaves = 3,
y_min = 1,
y_max = 30,
decoration = "flowers:"..name,
+ spawn_by = "default:tree",
+ num_spawn_by = 1,
})
end
register_mgv6_mushroom("mushroom_red")
end
--- All other biome API mapgens (not singlenode)
+
+--
+-- All other biome API mapgens
+--
local function register_flower(seed, name)
minetest.register_decoration({
offset = 0,
scale = 0.006,
spread = {x=200, y=200, z=200},
- seed = 7133,
+ seed = 2,
octaves = 3,
- persist = 0.6
+ persist = 0.66
},
biomes = {"deciduous_forest", "coniferous_forest"},
y_min = 6,
register_mushroom("mushroom_red")
end
+
+--
-- Detect mapgen to select functions
+--
-- Mods using singlenode mapgen can call these functions to enable
-- the use of minetest.generate_ores or minetest.generate_decorations