end
function menu_worldmt_legacy(selected)
- local modes_names = {"creative_mode", "enable_damage"}
+ local modes_names = {"creative_mode", "enable_damage", "server_announce"}
for _, mode_name in pairs(modes_names) do
local mode_val = menu_worldmt(selected, mode_name)
if mode_val ~= nil then
if fields["cb_server_announce"] then
core.setting_set("server_announce", fields["cb_server_announce"])
+ local selected = core.get_textlist_index("srv_worlds")
+ menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
+
return true
end
core.set_topleft_text(gamemgr.games[j].name)
core.setting_set("menu_last_game",gamemgr.games[j].id)
menudata.worldlist:set_filtercriteria(gamemgr.games[j].id)
+ local index = filterlist.get_current_index(menudata.worldlist,
+ tonumber(core.setting_get("mainmenu_last_selected_world")))
+ local selected = core.get_textlist_index("sp_worlds")
+ if not index or index < 1 then
+ index = math.min(core.get_textlist_index("sp_worlds"),
+ #menudata.worldlist:get_list())
+ end
+ menu_worldmt_legacy(index)
return true
end
end