/**************************/
/* Binary/behaviour compatibility levels */
-#define OSSL_DYNAMIC_VERSION (unsigned long)0x00010100
+#define OSSL_DYNAMIC_VERSION (unsigned long)0x00010200
/* Binary versions older than this are too old for us (whether we're a loader or
* a loadee) */
-#define OSSL_DYNAMIC_OLDEST (unsigned long)0x00010100
+#define OSSL_DYNAMIC_OLDEST (unsigned long)0x00010200
/* When compiling an ENGINE entirely as an external shared library, loadable by
* the "dynamic" ENGINE, these types are needed. The 'dynamic_fns' structure
* type provides the calling application's (or library's) error functionality
* and memory management function pointers to the loaded library. These should
* be used/set in the loaded library code so that the loading application's
- * 'state' will be used/changed in all operations. */
+ * 'state' will be used/changed in all operations. The 'static_state' pointer
+ * allows the loaded library to know if it shares the same static data as the
+ * calling application (or library), and thus whether these callbacks need to be
+ * set or not. */
typedef void *(*dyn_MEM_malloc_cb)(size_t);
typedef void *(*dyn_MEM_realloc_cb)(void *, size_t);
typedef void (*dyn_MEM_free_cb)(void *);
} dynamic_LOCK_fns;
/* The top-level structure */
typedef struct st_dynamic_fns {
+ void *static_state;
const ERR_FNS *err_fns;
const CRYPTO_EX_DATA_IMPL *ex_data_fns;
dynamic_MEM_fns mem_fns;
const dynamic_fns *fns);
#define IMPLEMENT_DYNAMIC_BIND_FN(fn) \
int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \
+ if(ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \
if(!CRYPTO_set_mem_functions(fns->mem_fns.malloc_cb, \
fns->mem_fns.realloc_cb, fns->mem_fns.free_cb)) \
return 0; \
if(!CRYPTO_set_ex_data_implementation(fns->ex_data_fns)) \
return 0; \
if(!ERR_set_implementation(fns->err_fns)) return 0; \
+ skip_cbs: \
if(!fn(e,id)) return 0; \
return 1; }
+/* If the loading application (or library) and the loaded ENGINE library share
+ * the same static data (eg. they're both dynamically linked to the same
+ * libcrypto.so) we need a way to avoid trying to set system callbacks - this
+ * would fail, and for the same reason that it's unnecessary to try. If the
+ * loaded ENGINE has (or gets from through the loader) its own copy of the
+ * libcrypto static data, we will need to set the callbacks. The easiest way to
+ * detect this is to have a function that returns a pointer to some static data
+ * and let the loading application and loaded ENGINE compare their respective
+ * values. */
+void *ENGINE_get_static_state(void);
+
+
/* BEGIN ERROR CODES */
/* The following lines are auto generated by the script mkerr.pl. Any changes
* made after this point may be overwritten when the script is next run.