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Make trapdoor better visible when held in the hand
author
Xanthin
<Xanthin@users.noreply.github.com>
Wed, 4 Feb 2015 13:47:22 +0000
(14:47 +0100)
committer
BlockMen
<nmuelll@web.de>
Thu, 12 Feb 2015 15:51:32 +0000
(16:51 +0100)
Screenshots at: https://github.com/minetest/minetest_game/issues/411
mods/doors/init.lua
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diff --git
a/mods/doors/init.lua
b/mods/doors/init.lua
index 2fc0ed3fac5a1674b3888e9d33efb6341812a43e..ea0973993bcbaeb74d210abfe84dc46f86a1f2a0 100644
(file)
--- a/
mods/doors/init.lua
+++ b/
mods/doors/init.lua
@@
-380,6
+380,7
@@
end
minetest.register_node("doors:trapdoor", {
description = "Trapdoor",
inventory_image = "doors_trapdoor.png",
+ wield_image = "doors_trapdoor.png",
drawtype = "nodebox",
tiles = {"doors_trapdoor.png", "doors_trapdoor.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png"},
paramtype = "light",