Fix falling entity not falling through players
authorsfan5 <sfan5@live.de>
Wed, 27 May 2020 13:10:47 +0000 (15:10 +0200)
committersfan5 <sfan5@live.de>
Wed, 27 May 2020 19:58:20 +0000 (21:58 +0200)
builtin/game/falling.lua

index cdbb13accab0189e25d89c469b5049d577da3d27..714506a5f1b6892ddfb8cf40391ea6367c1f6ef6 100644 (file)
@@ -323,7 +323,7 @@ core.register_entity(":__builtin:falling_node", {
                                        z = vel.z
                                })
                                self.object:set_pos(vector.add(self.object:get_pos(),
-                                       {x = 0, y = -0.2, z = 0}))
+                                       {x = 0, y = -0.5, z = 0}))
                        end
                        return
                elseif bcn.name == "ignore" then