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updated readme a bit
author
Perttu Ahola
<celeron55@gmail.com>
Sat, 21 May 2011 09:52:57 +0000
(12:52 +0300)
committer
Perttu Ahola
<celeron55@gmail.com>
Sat, 21 May 2011 09:52:57 +0000
(12:52 +0300)
doc/README.txt
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diff --git
a/doc/README.txt
b/doc/README.txt
index d1d178d77e14a54ee55fa09627e324a4e69854e0..645e2a560b7047bd16bb485a529184eec419da32 100644
(file)
--- a/
doc/README.txt
+++ b/
doc/README.txt
@@
-150,8
+150,7
@@
Compiling on Windows:
If using MSVC:
- Open the generated minetest.sln
- The project defaults to the "Debug" configuration. Make very sure to
If using MSVC:
- Open the generated minetest.sln
- The project defaults to the "Debug" configuration. Make very sure to
- select "Release", unless you like to have a very glitchy gaming
- experience.
+ select "Release", unless you want to debug some stuff (it's slower)
- Build the ALL_BUILD project
- Build the INSTALL project
- You should now have a working game with the executable in
- Build the ALL_BUILD project
- Build the INSTALL project
- You should now have a working game with the executable in
@@
-160,6
+159,7
@@
Compiling on Windows:
project.
If using MinGW:
- Using the command line, browse to the build directory and run 'make'
project.
If using MinGW:
- Using the command line, browse to the build directory and run 'make'
+ (or mingw32-make or whatever it happens to be)
- You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe
- You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe