Fix broken coloring of wielditems (#9969)
authorDanila Shutov <dcbrwn2@gmail.com>
Tue, 9 Jun 2020 19:38:09 +0000 (22:38 +0300)
committerGitHub <noreply@github.com>
Tue, 9 Jun 2020 19:38:09 +0000 (21:38 +0200)
commitfe3e69eb4029626cd7ef3f7a1c2beaec13ba7364
tree238d4eafd2a4ada76f79f0810c77c546a1b35a8f
parent7148834440d10bc211628aa2652e31166bdd58a0
Fix broken coloring of wielditems (#9969)

Fixes a regression that appeared in 5.3.0-dev.
client/shaders/object_shader/opengl_fragment.glsl
client/shaders/object_shader/opengl_vertex.glsl
src/client/wieldmesh.cpp