Mgvalleys: Don't let cavegen place biome nodes everywhere
authorparamat <mat.gregory@virginmedia.com>
Fri, 8 Apr 2016 23:24:36 +0000 (00:24 +0100)
committerparamat <mat.gregory@virginmedia.com>
Tue, 12 Apr 2016 03:16:08 +0000 (04:16 +0100)
commitfe349d401d2d414f1ddc02c471c01d948bd89ee6
tree1d4d8731a7afd83cdd618f1df84c64f962bd32f7
parent73d4538d9463b349eedc767c47d1750a164e2b7b
Mgvalleys: Don't let cavegen place biome nodes everywhere

Fix use of 'air_above' bool so that biome
nodes are only placed in tunnel floors
Minor code improvements
'Continue' when massive cave air is placed
src/mapgen_valleys.cpp