Add ModStorageAPI to client side modding (#5396)
authorLoïc Blot <nerzhul@users.noreply.github.com>
Thu, 16 Mar 2017 06:53:39 +0000 (07:53 +0100)
committerGitHub <noreply@github.com>
Thu, 16 Mar 2017 06:53:39 +0000 (07:53 +0100)
commiteb88e5dd4b181a90b382c036cf6c4f42e63e8cc2
tree2ba995e0a2f15c0bc50212169f0b5af8addd3f86
parent46276414ed51d61dc29879ac85e861dc770d90da
Add ModStorageAPI to client side modding (#5396)

mod storage is located into user_path / client / mod_storage
clientmods/preview/init.lua
src/client.cpp
src/client.h
src/gamedef.h
src/script/clientscripting.cpp
src/script/lua_api/l_storage.cpp
src/server.h
src/unittest/test.cpp