Modified block mesh generation to have clearer input and output. Instead of being...
authorPerttu Ahola <celeron55@gmail.com>
Sun, 3 Apr 2011 16:50:54 +0000 (19:50 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Sun, 3 Apr 2011 16:50:54 +0000 (19:50 +0300)
commite0f7bd4d57bf0c9b497c4d0bb73f7bd4d5cc0643
tree756f4451eac9a1446a4b1acd8f5cda3f625eabb3
parent01c2b003e1efb839ad246eb939af7fa8336b9ad5
Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
src/client.cpp
src/environment.cpp
src/map.cpp
src/mapblock.cpp
src/mapblock.h
src/test.cpp
src/tile.h
src/utility.h
src/voxel.h