Pass light sources in blue channel of vertex color instead of decoded light for all...
authorRealBadAngel <maciej.kasatkin@o2.pl>
Thu, 21 Aug 2014 21:28:01 +0000 (23:28 +0200)
committerRealBadAngel <maciej.kasatkin@o2.pl>
Thu, 21 Aug 2014 21:28:01 +0000 (23:28 +0200)
commitd9df592da824629149bf744726beba33f604dc2d
tree2950e26912e7662616c38d382520ebb8cd820328
parent2a5c88bde167c69b178d6c5ed4d702cadc211ded
Pass light sources in blue channel of vertex color instead of decoded light for all special drawtypes.
Plus some style fixes and optimizations.
src/content_mapblock.cpp
src/mapblock_mesh.cpp