Recalculate normals for cached meshes.
authorRealBadAngel <maciej.kasatkin@o2.pl>
Tue, 21 Oct 2014 03:12:15 +0000 (05:12 +0200)
committerRealBadAngel <maciej.kasatkin@o2.pl>
Tue, 21 Oct 2014 16:43:29 +0000 (18:43 +0200)
commitd221917170c2bb43c66e5e09f2a43350cf28d71b
treeb76f4ef279a5139756787413a423102b3dd20a68
parent9029a34cc6a3b19c1a431fe3ba069c30a13321fc
Recalculate normals for cached meshes.

Check if mesh is here before adding to meshcollector.

Fix deleting the meshes.
src/client.cpp
src/client.h
src/content_mapblock.cpp
src/gamedef.h
src/nodedef.cpp
src/server.cpp
src/server.h