Properly and efficiently use split utility headers
authorPerttu Ahola <celeron55@gmail.com>
Sat, 16 Jun 2012 23:40:36 +0000 (02:40 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Sat, 16 Jun 2012 23:40:36 +0000 (02:40 +0300)
commitd0ea6f9920d30f46d1f5d44e8823a8d932f9f29d
tree5b75f389b027a058e1f47fa3103a1cfb51f26b9b
parent1bc37d576ce790c1169c5f9996be7bbc8026db2c
Properly and efficiently use split utility headers
73 files changed:
src/CMakeLists.txt
src/camera.cpp
src/camera.h
src/chat.cpp
src/client.cpp
src/client.h
src/clientmap.cpp
src/clientserver.h
src/connection.cpp
src/connection.h
src/constants.h
src/content_cao.cpp
src/content_mapblock.cpp
src/content_mapnode.cpp
src/content_nodemeta.cpp
src/content_sao.cpp
src/craftdef.cpp
src/environment.h
src/filecache.cpp
src/genericobject.cpp
src/guiConfirmMenu.h
src/guiCreateWorld.cpp
src/guiCreateWorld.h
src/guiDeathScreen.h
src/guiInventoryMenu.cpp
src/guiInventoryMenu.h
src/guiKeyChangeMenu.h
src/guiMainMenu.cpp
src/guiMessageMenu.h
src/guiPasswordChange.h
src/guiPauseMenu.cpp
src/guiTextInputMenu.h
src/inventory.cpp
src/inventorymanager.cpp
src/itemdef.cpp
src/localplayer.cpp
src/map.cpp
src/map.h
src/mapblock.cpp
src/mapblock.h
src/mapblock_mesh.cpp
src/mapgen.h
src/mapnode.cpp
src/nameidmapping.cpp
src/nodedef.cpp
src/nodedef.h
src/nodemetadata.cpp
src/nodetimer.cpp
src/object_properties.cpp
src/player.cpp
src/profiler.h
src/quicktune.cpp
src/quicktune_shortcutter.h
src/scriptapi.cpp
src/serialization.cpp
src/serialization.h
src/server.cpp
src/server.h
src/servercommand.cpp
src/serverobject.cpp
src/serverobject.h
src/settings.h
src/sky.cpp
src/socket.cpp
src/sound_openal.cpp
src/staticobject.h
src/test.cpp
src/tile.cpp
src/tile.h
src/tool.cpp
src/utility.cpp [deleted file]
src/utility.h [deleted file]
src/voxel.cpp