Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
authorstujones11 <stujones111@gmail.com>
Sat, 1 Jul 2017 16:01:07 +0000 (17:01 +0100)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Sat, 1 Jul 2017 16:01:07 +0000 (18:01 +0200)
commitc3580043685671c4f767e1c380ae7c3e237f8b8b
tree59f3799a1415c883b494819ea09756fab891648d
parentc772e0e18c90e48f237e37a45230a1dacd945786
Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
src/shader.cpp