handleCommand_Breath mustn't update breath is player is dead. A dead player doesn...
authorLoic Blot <loic.blot@unix-experience.fr>
Thu, 12 Mar 2015 10:27:28 +0000 (11:27 +0100)
committerLoic Blot <loic.blot@unix-experience.fr>
Thu, 12 Mar 2015 10:27:28 +0000 (11:27 +0100)
commitafb19f3a1f73d36207b8b64e4eed5846e78f5a32
tree2088237d52a9d21d091f0e7a11c3ca4cf9528df4
parent3067d782169a79ab3b13e8ba3d445b60d0d477c5
handleCommand_Breath mustn't update breath is player is dead. A dead player doesn't breath.
Add Player::isDead function to check player is dead
src/network/packethandlers/server.cpp
src/player.h