Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix)
authorPavel Puchkin <i@neoascetic.me>
Tue, 9 Dec 2014 10:40:09 +0000 (20:40 +1000)
committerCraig Robbins <kde.psych@gmail.com>
Tue, 9 Dec 2014 10:40:52 +0000 (20:40 +1000)
commita1ea017b512ea8f99c40dca52a57ff58054c5acc
treedafa20a1a53963d49ebcafb5a7c6336985aab588
parent941d000fc62fd07cc058f6bc663a56843dc8591e
Fix builds failing on BSD-like (such as OSX) due to an irrlicht bug (temporary fix)

Details:
- https://sourceforge.net/p/irrlicht/bugs/433/
- https://github.com/minetest/minetest/issues/1687#issuecomment-61368769
- https://forum.minetest.net/viewtopic.php?f=42&t=9190&start=125#p159364

In case when "settings.h" is included from "emerge.cpp" or
"environment.cpp", u64 type has "unsigned long" length because
previously <stdint> was included. When "settings.h" is included from
"settings.cpp", u64 has "unsigned long long" length because no <stdint>
was included previously. This leads to different signatures of "setU64" method
and linker cannot find appropriate symbol.

The best fix of this bug should be done in the Irrlicht, but as hotfix I
think this is OK and better than types changing.

Previously this bug didn't appear because there was no "settings.cpp" file and
implementation of all methods was done in the header file.
src/irrlichttypes.h