ARM: tegra: rename OUT_CLK_SOURCE_*
authorStephen Warren <swarren@nvidia.com>
Fri, 24 Jan 2014 17:16:19 +0000 (10:16 -0700)
committerTom Warren <twarren@nvidia.com>
Mon, 3 Feb 2014 16:46:45 +0000 (09:46 -0700)
commit9cb0c6dc6928864c981f4cb9f20cc72ef7b8ff38
tree8f1713f5a05037b3b8ae4f1306ebaa4763fcb6d0
parent5916a36ee99196efa97902471f7e2e725f4aa235
ARM: tegra: rename OUT_CLK_SOURCE_*

OUT_CLK_SOURCE_ are currently named after the number of bits the mask
they represent includes. However, bit count is not the only possible
variable; bit position may also vary. Rename OUT_CLK_SOURCE_ to
OUT_CLK_SOURCE_31_30_ and OUT_CLK_SOURCE4_ to OUT_CLK_SOURCE_31_28 to
more completely describe exactly what they represent, without having to
go look up the definitions.

Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Tested-by: Thierry Reding <treding@nvidia.com>
Acked-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Tom Warren <twarren@nvidia.com>
arch/arm/cpu/tegra-common/clock.c
arch/arm/include/asm/arch-tegra/clk_rst.h