Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'
authorparamat <mat.gregory@virginmedia.com>
Sun, 2 Oct 2016 21:04:47 +0000 (22:04 +0100)
committerparamat <mat.gregory@virginmedia.com>
Mon, 3 Oct 2016 00:56:08 +0000 (01:56 +0100)
commit89dbc0a25d4e38d706f0fd3d604d4ac5ce57d240
treee32d14d3bfd8e1327079f1628002547aa35af136
parent2516c516bc018e2ff58c7d07c5f2ee8fd5f67167
Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'

The fallback vector is in case 'wallmounted to dir' is nil due
to voxelmanip placing a wallmounted node without resetting a
pre-existing param2 value that is out-of-range for wallmounted.
The fallback vector corresponds to param2 = 0.
builtin/game/falling.lua