Default: Convert remaining indexed leaves to RGBA
authorparamat <mat.gregory@virginmedia.com>
Sun, 4 Dec 2016 03:50:07 +0000 (03:50 +0000)
committerparamat <mat.gregory@virginmedia.com>
Sun, 4 Dec 2016 06:36:05 +0000 (06:36 +0000)
commit7998de671fcf247c2bf630144c58c5b7908b98fd
tree479c4c1ab9b2696c163e9b3f2cbdd6f922f6cf0f
parentfc791d80f0eaaaa46582f17ecf6e4fc6d42b8ed5
Default: Convert remaining indexed leaves to RGBA

Some GPUs cause visual bugs when mip-mapping is used with indexed textures
that use alpha. Because leaves are sometimes rendered opaque it is even
more important to keep these as RGBA to preserve the correct background
colour.
mods/default/textures/default_jungleleaves.png
mods/default/textures/default_leaves.png
mods/default/textures/default_pine_needles.png