Do not scale texture unless necessary.
authorLars Hofhansl <larsh@apache.org>
Sun, 5 Nov 2017 01:05:47 +0000 (18:05 -0700)
committerLars Hofhansl <larsh@apache.org>
Sun, 5 Nov 2017 01:05:55 +0000 (18:05 -0700)
commit6be6fb78a4becc9bf4e999ff5aaa3c2d75fcc428
tree8591642326e44703b604cbc54fc2880ed45417c0
parent21f3237fe95a18e97421ea80762f989c7841a181
Do not scale texture unless necessary.

This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
src/client/tile.cpp