Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, create_f...
authorLoic Blot <loic.blot@unix-experience.fr>
Sat, 13 Jan 2018 09:34:56 +0000 (10:34 +0100)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Sat, 20 Jan 2018 15:38:38 +0000 (16:38 +0100)
commit64fe79b53b03b80b5a3636dfe0d3a2d325306301
treed64d955f7a9b566f2aefd739b779a2ce314c264e
parent362323cdc209956a3d35d8ec7ea03ec31b580d88
Game refactor [2/X]:  Various moves (profilergraph, nodePlacementPrediction, create_formspec_menu)

* Move profilergraph to dedicated files
* Move nodePlacementPrediction to Game class
* Rename create_formspec_menu to GUIFormSpecMenu::create
src/game.cpp
src/gui/CMakeLists.txt
src/gui/guiFormSpecMenu.cpp
src/gui/guiFormSpecMenu.h
src/gui/profilergraph.cpp [new file with mode: 0644]
src/gui/profilergraph.h [new file with mode: 0644]