Made wielded tool move slightly (and smoothly) during view bobbing. Making the tool...
authorKahrl <kahrl@gmx.net>
Wed, 14 Sep 2011 22:32:11 +0000 (00:32 +0200)
committerKahrl <kahrl@gmx.net>
Wed, 14 Sep 2011 23:53:42 +0000 (01:53 +0200)
commit63266928a5e2b6f4b712695eb56cb1de3899ba21
tree5b641e640643e596d59d9794655ea35671547ced
parentfc92da432401051a8cc17618941625aec6b12d20
Made wielded tool move slightly (and smoothly) during view bobbing. Making the tool be a child node of an empty scene node instead of the camera scene node seemingly fixed the uncontrollable tool jitter, too.
src/camera.cpp
src/camera.h
src/game.cpp