Server::step throw is never catched. Replace it with an errorstream + assert
authorLoic Blot <loic.blot@unix-experience.fr>
Mon, 16 Mar 2015 19:25:35 +0000 (20:25 +0100)
committerLoic Blot <loic.blot@unix-experience.fr>
Mon, 16 Mar 2015 19:25:35 +0000 (20:25 +0100)
commit5f8e48c63baf12930430d5d8fc07495021599e61
tree98ca92857725bac2f2357df0abe95fcd8a6ed9ab
parent16b961b2eb68f2e9a37e218f3fb4f2e451a3a993
Server::step throw is never catched. Replace it with an errorstream + assert
This throw can be trigger by LuaError exception or ConnectionBindFailed exception in the following functions:
* EmergeThread::Thread()
* ScriptApiEnv::environment_Step()
* ScriptApiEnv::player_event()
* ServerThread::Thread()
src/server.cpp