Builtin/../falling.lua: Avoid crash when object pos over limit
authorparamat <mat.gregory@virginmedia.com>
Wed, 21 Dec 2016 07:10:32 +0000 (07:10 +0000)
committerparamat <mat.gregory@virginmedia.com>
Wed, 21 Dec 2016 13:30:10 +0000 (13:30 +0000)
commit5e4d6468a3110d8879e80e51490c0717ce64d75c
tree282b5f38e6ca94b6ea5a618da93c434ed0e2a1cd
parentba52a34f94504e966ee3842e724561eec037cbc0
Builtin/../falling.lua: Avoid crash when object pos over limit

If the object pos is over limit, 'add entity' will not add an entity,
causing 'obj' to be nil.
builtin/game/falling.lua