Optionally extend the active object in a players camera direction.
authorLars Hofhansl <larsh@apache.org>
Mon, 4 Dec 2017 01:51:58 +0000 (17:51 -0800)
committerLars Hofhansl <larsh@apache.org>
Mon, 4 Dec 2017 01:52:05 +0000 (17:52 -0800)
commit5a03b1f5f928e30cb650f9d16bc4fbb866275405
tree250d3259956e2efa04ad1e0b887364d5c8a95d8f
parent83b12ed481fdb1f0c86a97de8a2887acaa32079e
Optionally extend the active object in a players camera direction.

See #6667

By setting active_object_send_range_blocks > active_block_range a server admin
can allow clients to retrieve active objects futher out from the player at
relatively low cost to the server
(only objects in the players' view cone are considered).
src/serverenvironment.cpp
src/serverenvironment.h