Use the new Player::isDead function when it's the case
authorLoic Blot <loic.blot@unix-experience.fr>
Fri, 13 Mar 2015 07:57:19 +0000 (08:57 +0100)
committerLoic Blot <loic.blot@unix-experience.fr>
Fri, 13 Mar 2015 07:57:58 +0000 (08:57 +0100)
commit4e63c977c782e81e828445d20c836d84e3ba1766
tree80467660176c9ddfab9880e2204687de3d01dbb3
parent7c19933a8cca173157e0c21923cafe56b2334708
Use the new Player::isDead function when it's the case
src/environment.cpp
src/network/packethandlers/server.cpp
src/server.cpp