World start time: Move to first full light (day night ratio = 1000) (#8410)
authorParamat <paramat@users.noreply.github.com>
Sat, 13 Apr 2019 00:46:38 +0000 (01:46 +0100)
committerGitHub <noreply@github.com>
Sat, 13 Apr 2019 00:46:38 +0000 (01:46 +0100)
commit4d2ad7c2b2e91f8a0138fa583f28465278cf0802
tree222dbfcf84ed51f09e3372e4cbe259e3b17800eb
parentfaa419fc8bd29011d8efb58c5144d2e815d0f600
World start time: Move to first full light (day night ratio = 1000) (#8410)

6125 is the time of first full light according to 'get_node_light()',
and the time of first full light visually when basic shaders are on.
This is the optimum default new world start time, taking all possible
games into account.
The previous time assumed a game similar to Minetest Game. Games
should set this setting themselves according to their needs.
builtin/settingtypes.txt
src/defaultsettings.cpp