Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoint, if set
authorLoic Blot <loic.blot@unix-experience.fr>
Fri, 3 Apr 2015 07:04:02 +0000 (09:04 +0200)
committerLoic Blot <loic.blot@unix-experience.fr>
Fri, 3 Apr 2015 07:44:36 +0000 (09:44 +0200)
commit470de10de3a4d864ce2808bb3778cf9abfbc560e
tree8580c79e5ea44f2bc59bf299cc6030b3193cfd0a
parentaa340fd857c151384873f2b29a9bad76e49e852a
Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoint, if set
Approved by: @kwoelkr
src/server.cpp
src/server.h