Dungeongen: Also preserve river water nodes
authorparamat <mat.gregory@virginmedia.com>
Sat, 28 Nov 2015 14:51:22 +0000 (14:51 +0000)
committerparamat <mat.gregory@virginmedia.com>
Sun, 29 Nov 2015 21:55:43 +0000 (21:55 +0000)
commit452c88308c80dc52df95d5c2a9e0e105154684d0
tree49f4fbadec4a7d08add42c7c43ed32444e49d5d6
parent900db310638531a8b9fb1a587f75a02a15ae0c24
Dungeongen: Also preserve river water nodes

For future river mapgens
Dungeons will not generate in river water, to
avoid dungeons filling and blocking river channels
src/dungeongen.cpp
src/dungeongen.h