Optional reconnect functionality
authorest31 <MTest31@outlook.com>
Fri, 17 Jul 2015 14:40:41 +0000 (16:40 +0200)
committerest31 <MTest31@outlook.com>
Thu, 23 Jul 2015 05:38:13 +0000 (07:38 +0200)
commit3b50b2766aeb09c9fc0ad0ea07426bb2187df3d7
tree5ae54f8dcfc2b496a4937dc8ccf524d7c99f4e23
parent1e0e85f82e030e761c36ba5a12427bec0fb4e4f2
Optional reconnect functionality

Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
25 files changed:
builtin/fstk/ui.lua
doc/lua_api.txt
minetest.conf.example
src/client.cpp
src/client.h
src/client/clientlauncher.cpp
src/client/clientlauncher.h
src/defaultsettings.cpp
src/environment.cpp
src/environment.h
src/game.cpp
src/game.h
src/guiEngine.cpp
src/guiMainMenu.h
src/network/clientpackethandler.cpp
src/network/networkprotocol.h
src/player.cpp
src/player.h
src/script/cpp_api/s_mainmenu.cpp
src/script/cpp_api/s_mainmenu.h
src/script/lua_api/l_mainmenu.cpp
src/script/lua_api/l_server.cpp
src/script/lua_api/l_server.h
src/server.cpp
src/server.h