Minimap: revert change from RGBA to Indexed
authorAuke Kok <sofar@foo-projects.org>
Sun, 10 Apr 2016 18:03:16 +0000 (11:03 -0700)
committerkwolekr <kwolekr@minetest.net>
Mon, 11 Apr 2016 04:24:01 +0000 (00:24 -0400)
commit3b43e7e87cb83f44820838c9d4b1ab4b82467f09
tree3ab750726c1a27219b6d0daf21b6627943002ae0
parentd7908ee49480caaab63d05c8a53d93103579d7a9
Minimap: revert change from RGBA to Indexed

@kilbith spotted correctly that I had accidentally removed the
"soft" edging on the minimap overlay by converting it from RGBA
to Indexed, which killed the transparent pixels on the edging.
textures/base/pack/minimap_overlay_round.png