Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with standard...
authorLoic Blot <loic.blot@unix-experience.fr>
Sat, 6 Jan 2018 10:34:03 +0000 (11:34 +0100)
committerLoïc Blot <nerzhul@users.noreply.github.com>
Sat, 20 Jan 2018 15:38:38 +0000 (16:38 +0100)
commit362323cdc209956a3d35d8ec7ea03ec31b580d88
treedbc07869d43064cc7e054dcbc6225f14e5ecd4a6
parent9649e4721467dab348011633c814a63a184bd018
Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with standard input

Joystick input is a RealInputHandler only usage, make it intelligent and handle the joystick with keyboard direct.
This permits to remove many getters in game which should be owned by RealInputHandler
src/client/inputhandler.h
src/game.cpp