Remove spores from mushrooms.
authorAuke Kok <sofar@foo-projects.org>
Tue, 15 Dec 2015 07:53:27 +0000 (23:53 -0800)
committerparamat <mat.gregory@virginmedia.com>
Fri, 25 Dec 2015 15:37:40 +0000 (15:37 +0000)
commit32bdb9a393754464d9baece64e1a3e93d0e29981
tree95364d86455eb629c6df6b87cd77918f737eaf1f
parent82299b94dc6f661e0b97e6f747dee8c250a70aa8
Remove spores from mushrooms.

These have almost no value gameplay wise. Mushrooms spread
by their very nature into appropriate soil nearby, and
harvesting spores is something only scientists do. Actual
mushroom farmers leave a few mushrooms and put on more
manure, and keep the light off.

Modify the growth ABM to test for light levels and attempt
to plant a similar mushroom nearby (+/- 2 x,z, +/- y). Light
at both source and destination needs to be low enough. I've
tuned it to be 3-4 spaces from a torch.

Mushrooms will die in full sunlight, but they can survive under
trees and may grow out at night anywhere.

Removed obsolete textures.

Remove unused nodes and provide aliases for them.

Aliased obsolete nodes so no unknown item nodes appear.

Mushrooms die only in full sunlight (light level 15).
mods/flowers/init.lua
mods/flowers/textures/flowers_mushroom_spores_brown.png [deleted file]
mods/flowers/textures/flowers_mushroom_spores_red.png [deleted file]