Don't handle PlayerPos packet coming from client if player is dead
authorLoic Blot <loic.blot@unix-experience.fr>
Thu, 12 Mar 2015 09:32:16 +0000 (10:32 +0100)
committerLoic Blot <loic.blot@unix-experience.fr>
Thu, 12 Mar 2015 09:32:16 +0000 (10:32 +0100)
commit3067d782169a79ab3b13e8ba3d445b60d0d477c5
treecd64e5cde0726603c57e8b64a433916a9fcc42e0
parent6ce0985f47b874839947e3be503c302bec532206
Don't handle PlayerPos packet coming from client if player is dead
src/network/packethandlers/server.cpp