Made a proper queued thread to client for handling some block mesh updates. Also...
authorPerttu Ahola <celeron55@gmail.com>
Sun, 3 Apr 2011 23:05:12 +0000 (02:05 +0300)
committerPerttu Ahola <celeron55@gmail.com>
Sun, 3 Apr 2011 23:05:12 +0000 (02:05 +0300)
commit2f466726e6e8c318d3277eff6d987197c13e8bd3
tree89f611198b6ccf2c0175af9541b3afebb328f48b
parente0f7bd4d57bf0c9b497c4d0bb73f7bd4d5cc0643
Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff.
src/client.cpp
src/client.h
src/main.cpp
src/map.cpp
src/mapblock.cpp
src/mapblock.h
src/utility.h