Player properties: Set correct default collisionbox
authorparamat <mat.gregory@virginmedia.com>
Sun, 7 May 2017 00:48:42 +0000 (01:48 +0100)
committerparamat <mat.gregory@virginmedia.com>
Sun, 7 May 2017 05:10:13 +0000 (06:10 +0100)
commit2d5bd7f414f8b8107254490af2360d6e29f1a8d2
tree53f4ebba5f4d4a0c24098a2e51174962116be59c
parentd0678948165768472fc940c03e78cba787f49ea5
Player properties: Set correct default collisionbox

Recent commit b6f4a9c7e1a4f0bac66fd6f6ff844425ac775975 removed a hardcoded
player collisionbox which resulted on falling back to an incorrect default.
This stopped players walking through 2-node high spaces and made the player
slightly wider.

Improve docs for custom player collisionbox feature and reformat nearby lines.
doc/lua_api.txt
src/content_sao.cpp