Binoculars: Update to use 'zoom_fov' player property
authorparamat <paramat@users.noreply.github.com>
Sun, 26 Nov 2017 04:40:59 +0000 (04:40 +0000)
committerparamat <mat.gregory@virginmedia.com>
Mon, 4 Dec 2017 02:54:20 +0000 (02:54 +0000)
commit2824e4bb7c4e16c512c2d9a6260e1751516317cb
treeecc891edb7715bf024edfa799f44e4e38aae86a8
parented83e30d6826083f273ca323420402485c260cdc
Binoculars: Update to use 'zoom_fov' player property

In survival mode, zoom is disabled, the binoculars item is needed to
allow a zoom with a 10 degree FOV, realistic for compact binoculars.

Creative mode or per-player creative privilege allows a zoom with a
15 degree field of view (the default MT engine zoom FOV).
mods/binoculars/README.txt
mods/binoculars/init.lua